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Amazing
Looks awesome, cheers
Looks awesome, cheers
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I've been working with Chad on the menu (and by working, I mean that Chad has done all the work, I am just giving suggestions, feedback, and testing...).
Chad added button control to the menus. I can now scroll through the manufacturers menu using the left/right joystick, down drops it to the game list, which then allows game versions to be selected with the joystick. He also replaced the stars with Arrows for games that have multiple versions.
so you can now control it all with a joystick and the start button.very intuitive...
I will post a video tomorrow.
That's some kewl stuff right there...
Anyone had any success in building dosmame from source code in the past? I want to clean it up so that it only supports the vector games...
A good place to start would be the ISO image available from the Zektor site ( http://www.zektor.com/zvg/downloads.htm ), it contains all the files needed to set up a Mame compile environment for the versions included with the ISO (just pre 0.100)
With luck, the newer source may drop over the top and compile without too much tweaking.
Barry, nice to see videos of it in action, I've never seen it in colour in the flesh. It's difficult to know if the colour scheme looks OK when it's just in your head, and I wasn't sure the colour cycling on the credits would work. Not sure if the bit where it all goes black is due to the video conversion or whether I've got my sums wrong somewhere and printed everything in black on black...!
v1.2 will be out very soon - customisable colours, more intuitive navigation (if your CP allows it) and support for older version of Mame without the zvg_menu option. And maybe something else for you to find![]()
Thanks guys!
@haywood - how far did you get with your rewrite? I had this one working more or less the same as the v1.0 release in Dec 09, but it never went further than my and a few friends' cabs. All I really wanted to add was the ability to add/remove games but I found programming it quite fun - so the tweaks and polish got added more as a programming exercise than by design.
I was loading games from a customizable list - nothing fancy. The menu program reads the font and other graphics from a plain text file which allows for custom logos and such. Your screen saver was what put my the project on ice. Nice touch!
I have some Perl scripts that help me translate graphics into vector points. Let me know if you need anything drawn.