MonsterBash
Well-known member
Yet Another Star Wars issue..I'm completely out of ideas
Take a look at the video below...
Notice the planet is almost cut in half when zooming in..
And the towers are all jack up when they start to 'grow'
In the upper right hand corner where the wave number is reported the actual number is on top of the 'W' in wave
I really can't figure this one out...the shopping list of stuff I've done to trouble shoot is quite extensiveness.
All these had zero change
1. Monitor:
A. Adjusted the monitor as per the FAQ. B+ = 180v
B. When I adjust the BIP on the BIP screen the 'x' screen is way off but..the game play is probably the best. If I line up the 'Xs' I get a bunch of vectors that are no longer connected and the BIP screen is way off
C. Completely rebuild the monitor including chassis mounted transistors and flyback
D. Pulled the monitor from my tempest (complete including chassis and tube)
2. Power Stuff:
A. Rebuilt the brick including new Big Blue
B. Tried 2 other bricks from working games
c. Tried 2 other ARIIs from working games
D. Voltage at board is 5.15
F. New power plug with earth ground
3. Main Board(s) (hardness is plugged directly into the PCBs):
A. Clean edge connectors and re-seat all removable chips
B. Re-flow pins
C. Tried the complete PCB from my cockpit (cockpit has an AMP issue that's getting fixed)
4. Harness:
A. Made sure edge connector at the PCB was solid. I pushed each individual pin onto the board through the connector
B. Same with the 15 pin monitor
C. 'Wiggling' wires as the connection points did nothing
Everything above had zero effect on the game. It's almost like I have 2 games doing the exact same thing. I think my next move is to take the one monitor to the garage which the power brick, ARII and boardset and install them in the cockpit. There is one screen in the test area that I have no idea what it's for and it looks nothing like what the manual shows...I also have a pic of that..it's the red screen below.
If you look at the angle of the 'red' picture...it the exact same location that the planet is screw up and and when the death start explodes (watch the video right in the beginning and compare it to the red test screen and pause it at the 3~4 second mark). The explosion also has an issue there where the vectors are no longer attached. Also ALL the death start in the start screen look this was also..kinda cut in half with mis-aligned vectors
Take a look at the video below...
Notice the planet is almost cut in half when zooming in..
And the towers are all jack up when they start to 'grow'
In the upper right hand corner where the wave number is reported the actual number is on top of the 'W' in wave
I really can't figure this one out...the shopping list of stuff I've done to trouble shoot is quite extensiveness.
All these had zero change
1. Monitor:
A. Adjusted the monitor as per the FAQ. B+ = 180v
B. When I adjust the BIP on the BIP screen the 'x' screen is way off but..the game play is probably the best. If I line up the 'Xs' I get a bunch of vectors that are no longer connected and the BIP screen is way off
C. Completely rebuild the monitor including chassis mounted transistors and flyback
D. Pulled the monitor from my tempest (complete including chassis and tube)
2. Power Stuff:
A. Rebuilt the brick including new Big Blue
B. Tried 2 other bricks from working games
c. Tried 2 other ARIIs from working games
D. Voltage at board is 5.15
F. New power plug with earth ground
3. Main Board(s) (hardness is plugged directly into the PCBs):
A. Clean edge connectors and re-seat all removable chips
B. Re-flow pins
C. Tried the complete PCB from my cockpit (cockpit has an AMP issue that's getting fixed)
4. Harness:
A. Made sure edge connector at the PCB was solid. I pushed each individual pin onto the board through the connector
B. Same with the 15 pin monitor
C. 'Wiggling' wires as the connection points did nothing
Everything above had zero effect on the game. It's almost like I have 2 games doing the exact same thing. I think my next move is to take the one monitor to the garage which the power brick, ARII and boardset and install them in the cockpit. There is one screen in the test area that I have no idea what it's for and it looks nothing like what the manual shows...I also have a pic of that..it's the red screen below.
If you look at the angle of the 'red' picture...it the exact same location that the planet is screw up and and when the death start explodes (watch the video right in the beginning and compare it to the red test screen and pause it at the 3~4 second mark). The explosion also has an issue there where the vectors are no longer attached. Also ALL the death start in the start screen look this was also..kinda cut in half with mis-aligned vectors

