WTT: Armor Attack sound for Star Castle sound

animesuperj

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I have an extra armor attack soundboard. Looking to do an even trade for a star castle sound. If you got one, let me know! I'll cover shipping for both sets as well. My AA set is also non working, so assume the castle would be the same.
 
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It seems that both use K. But you're right, different size ROMs.

Cinematronics Star Castle K 4 x 2716
Cinematronics Armor Attack K 4 x 2732

Some ref info on Bill's site (mainly discusses changing a B).

http://www.biltronix.com/pdf_files/Biltronix_Cinematronics_CPU_RevB_to_RevK_Modifications.pdf

From Mike's site:

TECH NOTE: Starting with Rip Off, four socketed 2716's hold the game. No jumpers are needed, and for the most part these games can be considered the "standard" Cinematronics hardware. Different wiring modifications are used in later games for 2732's, but Cinematronics never really changed the mother board significantly in later games. For this reason (along with the standard connectorization described above), you can EASILY covert the games from one to the other by merely burning new EPROMS!! If you decide to change sound boards and do minor rewiring of the buttons, you can be playing the other game in its original form!!

https://www.mikesarcade.com/cgi-bin/spies.cgi?action=url&type=info&page=CineHistV2-0.txt
 
I guess I had always assumed I couldn't take an armor attack pcb and make it star castle, cause of the rom differences. Can I burn some 2716's, stick them on the AA and have it work? I swear I've had this answered before, I just confuse myself, lol.
 
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