gamefixer
Well-known member
Will you say what price you paid for them?
$30 each plus shipping.
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Will you say what price you paid for them?
Hiscoresaves.com has some Pokeys in stock as well, last I checked.
That sounds like a much better test option than the one I put together.
I know for sure that a FPGA-single-pokey replacement is possible (and coming soon - not my place to say more).
Fred
It's true, Fred and I are very close to finalizing the code and hardware for the single-core FPGA Pokey. This project turned out to be a lot more difficult than the QPokey, for several reasons, but our latest prototype works perfectly on Tempest and Centipede and we have high confidence that it will work equally well in the others.
I have been hesitant to talk publicly about this project for fear that there might be some show-stopper that would prevent it from becoming a real thing. But at this point, I believe the only problem left to solve is how to get a bunch of these boards manufactured while staying within the cost constraints.
Congratulations - many have tried, and the fact that none are offered for sale is a testimony to the challenge. We really need a universal (works in all games) and economical solution (in relative terms). You will have a lot of folks lined up to buy these assuming they do reliably work. Maybe crowdfund this development? Might be best to have field testers for all of the game boards that use these before you commit to production. ...
Thanks It has been a big challenge to come up with something that works in multiple games and can be used alongside an Atari pokey in the multi-pokey games. Keeping the cost down while meeting the design objectives is definitely a huge challenge (and Shupac has done a great job with this!).
As far as testing in multiple games, I have a Braze Asteroids Multigame to test asteroids deluxe, Shupac and I both have Tempest and Centipede, and I also have Millipede, Battlezone, Star Wars with ESB kit, and Missile Command, as well as a working space duel board I can run on the bench.
We have local access to a black widow and a few others as well.
So we have a pretty good cross-section of games that we are already testing this thing on which is one of the reasons we have been able to discover some game-specific issues that we have addressed. We're planning to provide recordings of the actual games so everyone can compare the sound from our pokey and the Atari pokey before buying them - we are working very hard to make it so you can't tell the difference.
Thanks
Fred