Anybody had sounds go missing on any of their Williams games before? They are not being improperly used, or duplicated, they are most definitely missing.
Shot sounds, and most other sounds are there. Explosion noise is gone. There are so many sounds going on in that game it's hard to describe the ones that are missing. Another notable sound missing is the one in-between screens where the color "tunnel" is drawn.
I am guessing stuck pins on one of the 74xx chips on the sound board?
The 2 fuses are fine.
It just happened last night and I just got a chance to look over the schematic now, haven't played around with it, thought I'd post a message to see if anybody's had this problem, and what they did to fix...
Thanks!
Shot sounds, and most other sounds are there. Explosion noise is gone. There are so many sounds going on in that game it's hard to describe the ones that are missing. Another notable sound missing is the one in-between screens where the color "tunnel" is drawn.
I am guessing stuck pins on one of the 74xx chips on the sound board?
The 2 fuses are fine.
It just happened last night and I just got a chance to look over the schematic now, haven't played around with it, thought I'd post a message to see if anybody's had this problem, and what they did to fix...
Thanks!


after playing my Robotron the last few times, it seems the sounds are not actually "missing" as I initially suspected, but many are incorrect after all. Some sounds I suppose you could say are missing, as they are never heard, but this is probably because sound line 3 is dead, and/or the sounds are being selected incorrectly.