Choosterbuck
Member
How much to mvc machines normaly go for.
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Tough one to post here. You'd get a better (and more accurate response) over at Neo-Geo.com. The boards are about $50 and the machine, even if its a 25" monitor cab, isn't worth more than 150. Most of the second hand fighter cabs I have seen got really beat down in the arcade, so be careful of what you get. Check everything.
Keep in mind the CPS-II 19-in-1 includes Marvel vs Capcom in it's lineup.
Not part 2 though.
PS: CPSII is 18-1 CPSI is 19-1
Actually CPSII is 18-in-1 and CPSI is 14-in-1... the 19-in-1 is the Chinese horizontal board.
I guess it depends on why you are buying MvC II, can the 18-1 be used for commercial purposes? MvC II still makes money and so does MvC for that matter. More than half of the people I sold those games to were operators.
I guess it depends on why you are buying MvC II, can the 18-1 be used for commercial purposes? MvC II still makes money and so does MvC for that matter. More than half of the people I sold those games to were operators.
18-1 makes for a horrible commercial prospect...
Best case scenario, you do some bypassing and run each game at a time... Never give the user the ability to switch.
One thing to watch out for, is when playing mvc you gotta hold start, example:
In order to pick your assist character, you hold start and hold other buttons such as psylocke is hold start and mk, however holding start on the multis brings up the menu and therefore screws it up, and I dont know anyone who plays competitive that does not do that.
Can you get rid of the hold start to select on the cps 18in1?
bypass it...
put a short jamma extension on it...
Don't bridge the start wires...
Run a "Select" button/switch to the "Start" position on the little board... Then wire the start buttons from the CPSII end to the CP..
Not a perfect solution.