I understand that being rare does not equate to being valuable. Just wondering what you guys' thoughts are on what it is about certain games actually having a higher value. This game I just picked up "Astro Attack" with the Star Wars X-Wing's on them got me thinking about it. I don't think it will ever be a particularly valuable game. In fact I'll probably end up just about giving it away.
So what criteria do people use when judging these things that catapults them into that lofty desirable area that makes folks long to own one?
Off the top of my head I'd say:
- If the game is actually fun that helps a lot (but many are not fun).
- If it's an early game by a well known manufacturer.
- Vector games in this category have a high premium on them.
- Historical significance such as being in used in a movie or designed by a well regarded game developer.
What else?
So what criteria do people use when judging these things that catapults them into that lofty desirable area that makes folks long to own one?
Off the top of my head I'd say:
- If the game is actually fun that helps a lot (but many are not fun).
- If it's an early game by a well known manufacturer.
- Vector games in this category have a high premium on them.
- Historical significance such as being in used in a movie or designed by a well regarded game developer.
What else?


