What makes a fighting game good?

oh ok
sc4 really doesnt exist on arcades
after soul calibur 2 the series get boring anyway

Agreed, for the most part. I have an SCII machine and it's one of my fave machines I have. I just wish you could customize characters on it or play as Seong Mi-Na (my best character by far)... SCIII is so bad I pretend it doesn't exist, haha
 
Meh...if they don't like it, they don't have to read it.

My favorite will always be SFII: The World Warrior. Next would be SFII' Hyper. I liked Mortal Kombat...kind of had to since most operators that were in 7-11 had switched out SFII for MK. Most of the arcades had SFII' in place of SFII by that time as well.

I would like a World Warrior board with a set of Rainbow ROMS for my collection.

Tom

If you have a CE board I have some rainbow ROMS for you. I may also have a top CPS1 board w/ CE/Rainbow that'll work on a WW.

Agreed, for the most part. I have an SCII machine and it's one of my fave machines I have. I just wish you could customize characters on it or play as Seong Mi-Na (my best character by far)... SCIII is so bad I pretend it doesn't exist, haha

I have a Tekken 4 board that I wouldn't mind swapping SC2 into. That would be a pretty cool machine to have but like all fighters in my collection, they would go the most unplayed. Not many friends can be an owner of the machine.
 
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*facepalm*

That was a typo, I meant to say SCIV, not SFIV. Damn F key being by the C key. =P And here I was scouring the web for an SCIV PCB. LOL

Whoops, typos happen, sorry to get your hopes up on that one. :(

If you have a CE board I have some rainbow ROMS for you. I may also have a top CPS1 board w/ CE/Rainbow that'll work on a WW.

One of the nice things about the hacks/boots/whatever of the SFII/IICE boards is that most of them are a pretty simple rom swap. Several of the CE ones are just a swap of the 3 roms that were swapped for a CE board to turn it into a turbo/hyper. I think I still have a set of the red wave roms that I got from someone here which I never swapped into my stock CE board because I got a red wave by itself.

I like tekken 4,it was the reason I bought a ps2 some years before :)
many people hate it though

I have fond memories of Tekken 3 on the PS1. I can still remember having frozen up claw hands for days trying to master King's linkers on the PS1 controller. Thankfully I have a stick for trying to get them figured out in Tekken 6. :)
 
If the title of the game is Karate Champ, it is a good fighting game.

Would it count if my fighting game cab is a former Karate Champ? Or would I have to put a KC marquee back in it? (for the record, it was poorly jamma'd all to hell with zero original artwork when I got it)
 
Being converted to a different game. :D

Just kidding. I've never really played many fighters, so I don't really have an opinion on this. But I would think that a wide variety of interesting and unique characters would be an important part.
 
Being able to move and counter, block and react. You should be able to take a few hits before being toast. Have a decent range of moves. But not a over welming amount of moves. Most of all it needs to be fun!
 
One of the nice things about the hacks/boots/whatever of the SFII/IICE boards is that most of them are a pretty simple rom swap. Several of the CE ones are just a swap of the 3 roms that were swapped for a CE board to turn it into a turbo/hyper. I think I still have a set of the red wave roms that I got from someone here which I never swapped into my stock CE board because I got a red wave by itself.

I have fond memories of Tekken 3 on the PS1. I can still remember having frozen up claw hands for days trying to master King's linkers on the PS1 controller. Thankfully I have a stick for trying to get them figured out in Tekken 6. :)

Actually I think that Tekken Tag is pretty good also. Some characters seem cheap but it's overall a popular game. Hence them bringing back a 2nd version (in the works) I have one of those boards also.

Yes I have 2 spare sets of the Classic Rainbo ROMS for CE but I really don't care for it. I prefer HF as I need a little speed boost from CE. ST is still the best of the SF2 for me. I love the Supers.
 
Im a huge fighter fan. Im prob the only person in a group of friends that really enjoyed them. Curently i have (boards)SF:CE, SF Alpha, Marvel super heroes, SF3, Xmen COTA, XMEN vs SF. NEO GEO-World heroes1-2, Samurai Showdown 1-4, king of monsters. And getting a couple more for the collecion(MvC, SFII)

As much as i enjoy play the computer, playing against someone cant be beat. thats what got me into fighters in the first place. Who's better and with what character. rival's at the local arcade.

Ive tried alot of other fighters but would say SF series tops my list of must have.

One more thing any challengers in a fighter..............SSF4 online if anyone up for it PS3(freezepop). unless you i calgary then its all arcade.

Fighters rule!!!
 
If the title of the game is Karate Champ, it is a good fighting game.

Bingo^^^^^

Not millions of button combination's with joystick moves that take forever to learn and remember, simple joystick moves but staying a step ahead of your opponent.
Not even needing to break a sweat to kick ass.
 
Bingo^^^^^

Not millions of button combination's with joystick moves that take forever to learn and remember, simple joystick moves but staying a step ahead of your opponent.
Not even needing to break a sweat to kick ass.

That's why I like Champion Edition and Street Fighter 4 (well, Super SFIV since the online system in that one doesn't totally suck). Quarter circles, half circles, charge back for 2 seconds and forward. It's a bit more complicated than Karate Champ but still not all that difficult to remember. When counters, tech hits, fakes and the like started coming into street fighter I completely lost interest in the series. Only reason I picked up 4 was a lot of people going "this plays like championship edition" because they stripped all that back out. I know it doesn't make it as deep or whatever, but I just don't have that kind of time anymore, and with it back to basics it's actually fun again.
 
Dinosaurs and lighted buttons.

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Phett, when you go to other peoples house do you piss all over the floor and walls so that they know that you've been there?
A secure man wouldn't always be pimping his sh!t or patting himself on the back everytime the opportunity presents itself.

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Get over youself will you? It's annoying.
 
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Nice restore but I am not one for lit buttons. I know where they are, my hand is on them. Maybe they double as a hand warmer.

Primal Rage?.... the depth of a Disney Kids show... Sadly I bet one day my kids would love the game. They absolutely love dinosaurs.

the PCE-SCD system in Japan had a godzilla fighting game. I actually liked it at the time but I do recally inconsistent moves and slow gameplay. It was fun to play the giant monsters we'd come to love. Now Gozilla vs Gamera is a fighting game that should be made!



Any game that you can host a tourney around is a great fighting game. Fighting games have such replayability but the then they need is competition. I just can't wait till my boys get older. I'll be like big John McCarthy "Lets get it on!"
 
If the title of the game is Karate Champ, it is a good fighting game.

Is Karate Champ the most balanced fighter ever made? (lol)
I haven't played that game since the mid-90s but I think it was just two chars with the same moveset and they were palette swaps? (the first palette swap chars in a fighter?)
 
That's why I like Champion Edition and Street Fighter 4 (well, Super SFIV since the online system in that one doesn't totally suck). Quarter circles, half circles, charge back for 2 seconds and forward. It's a bit more complicated than Karate Champ but still not all that difficult to remember. When counters, tech hits, fakes and the like started coming into street fighter I completely lost interest in the series. Only reason I picked up 4 was a lot of people going "this plays like championship edition" because they stripped all that back out. I know it doesn't make it as deep or whatever, but I just don't have that kind of time anymore, and with it back to basics it's actually fun again.

Yeah, classic mistake they make... once you make a game too realistic, nobody wants to play it. If people want to be realistic, all you have to do is walk outside. I could be a ninja and shit.

Really though, games are more fun when they're not realistic at all, because they represent something you can only do while playing a game. Pac Man would be the perfect example of that, easily one of the greatest games of all time and it's very simple graphically and logically, doesn't even have any buttons only a joystick and it's timelessly fun to play.

Champion Edition is fun, a few weeks ago though I got a "Super Street Fighter II Turbo" up and running. THAT is a great game, too. It's just fast enough to where it's exciting, but still doesn't have so many moves that it's really complicated.
 
Street fighter to me has always been amazing, Sf 2 was always the best imo, Champion edition is kick ass and super turbo was a nice addition. Sure there were 10 versions of sf2 but back then they all added subtle differences that made it worth while. SF3 was a big jump and some people still love third strike. the parry system was cool and a nice little feature without adding to much.

I also love mortal kombat (1,2, 3, UMK3, 4) and idk why but maybe its cause thats what I grew up playing. sure the block button is frowned apon by everyone but each fighter has a short move list and it came down to who was a better player. sure you could spam scorpions spear but it was a lot harder than trying to spam a fireball in SF.
Has anyone seen high level matches of UMK3, the game is so fast paced its ridiculous. I agree with most that they killed the series with 3 and umk3 but I still play 2 almost every day and all my friends still love it.

Also Guilty gear/Blaz Blue have a place in my heart cause I like the character designs, crazy combos and fast paced off the wall gameplay.

Same with MVC, amazing series, has yet to let me down (looking at you number 3)
 
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I cut my teeth on Street Fighter 2 for the Capcom side. I couldn't get into the SNK fighters until Samurai Showdown II. I dropped a lot of money playing that game. It was my gateway drug for other SNK fighters. I played a lot of Kabuki Klash and other SNK fighters after that point. I don't really care for the Capcom fighters that went to the "jump 3 screens up" type of game play.

Mortal Kombat & MKII are favorites. I didn't care for the franchise when it went to a combo style game. I have KI for that. A lot of the 3D fighting games I played more on console than in the arcade. I haven't seen anybody mention Ehrgeiz, which I thought was an interesting fighter and enjoyable to play.

Something I have noticed is older fighters seemed to be, I dunno, more involved on a developers standpoint. I mean in Street Fighter, when you got punched in the stomach, the character would throw up. On SNK fighters, as your health got low, the sprites would actually change to be bruised and bleeding. Now, the characters are pristine regardless of the amount of damage they take. The game play obviously wasn't as fluid as the new fighters, but I thought those aspects made a fighting game interesting.
 
lol MK9 is changing the way your character looks when there beat.

Also I forgot the mention samurai shodown. One of my favorites. I love this game because if your not smart with defense, the rounds gonna be over in about 7 seconds. great game, I love ninja/samurais and I still feel this game is the closest thing anyone has gotten in terms of a fighting game. Hands down something I will always come back to.
 
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