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It counts. I deem it so!the snake cliffy protector on Stern Metallica (2013) took many years of abuse and was getting the ball hung up. my pinball spiritual advisor said they can be straightened so I took it out and did exactly that with my hands. does this count?
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Looking at the manual, the "P" rollover light is L45, driven off of a flip flop at Z12 (pin 7) through R46 and Q46 (an MPS-U45, probably your issue) on the driver board (A3). Got a feeling Q46 is shorted.So my Arena pin had a bulb out (the P that spells PIT on the playfield). I replaced the bulb with the machine off, and hit the bulb with a very light splash of contact cleaner prior to install. Also waited for it to dry before power up.
On power up, lost all of the controlled lights on the PF. Further research from the manual, and @Todd Tuckey, helped me figure out fuse F5 powers the controlled lamps. In the holder it looked fine. Pulling it and checking it with a DMM revealed it was no Bueno.
New 8a fuse at F5 brought the playfield lights back (YAY!!). Only problem is, the P bulb now stays on non stop (BOOO!!). Ah well, better than all dark!!




i made new pcb disks a few years back. (not that the original pcb goes bad) i also took one of these apart and thought while its apart i might as well . i love the smooth feel of the modern encoder replacement but i have yet to permanently install one on any of my omega races yet.Omega Race upright spinner lost the left 180 degrees of rotation. after a lot of trying to figure out how to open it (you pull those metal clip gimmicks out of the sides) I got to the center of the earth. the pins that go to that encoder board gimmick are what are touched by the wheel and that makes you turn in the game. I cleaned the wheel with alcohol, deoxit, then alcohol again, dried it, then pencil eraser. the flapper portions of the pins got deoxit. I could tell the top half of the wheel (the bottom is pictured) had poor contact with the flappers, so I gave those a subtle bend. now the spinner has friction! and 360 degrees of rotation. it'll probably die soon. there's apparently an @ArcadeJason replacement.
I hope to never take this thing apart ever again. also be mindful of which side is up on the wheel, it might get mad if you put it in upside down.
we got a mini with your multi game board. some interesting stuff in there. all the Cinematronics games the button controls (thrust/fire) are backwards howeveri made new pcb disks a few years back. (not that the original pcb goes bad) i also took one of these apart and thought while its apart i might as well . i love the smooth feel of the modern encoder replacement but i have yet to permanently install one on any of my omega races yet.
Which game is backwards?we got a mini with your multi game board. some interesting stuff in there. all the Cinematronics games the button controls (thrust/fire) are backwards however
all the Cinematronics games like Star Castle, Armor Attack?Which game is backwards?
these are not cinematronics games you speak of by the way . they are vectrex games. the vectrex controller is just numbered 1 2 3 4. i will be testing another run of omega race multi boards at some time soon i can have inputs swapped.all the Cinematronics games like Star Castle, Armor Attack?
that explains why they're a little different. truthfully, the only arcade games of those I've ever seen were on blown out tubes where it's barely visible so I wouldn't know the difference anyway lolthese are not cinematronics games you speak of by the way . they are vectrex games. the vectrex controller is just numbered 1 2 3 4. i will be testing another run of omega race multi boards at some time soon i can have inputs swapped.
yeah we already had a vectrex emulator from the masteroids project so we added as many games as possible. some of which were hacked by Chris binary star to work with a quadrature signal which have another layer on top to convert from 6 bit gray code.that explains why they're a little different. truthfully, the only arcade games of those I've ever seen were on blown out tubes where it's barely visible so I wouldn't know the difference anyway lol
I guess that's where all those GCE games are from then?
that Hexa whatever game is cool where it spins and you have to rotate to avoid hitting the walls.yeah we already had a vectrex emulator from the masteroids project so we added as many games as possible. some of which were hacked by Chris binary star to work with a quadrature signal which have another layer on top to convert from 6 bit gray code.