I got one specifically to use on the bench so I don't have to dedicate a vector monitor for the job. Using a scope in xy mode is fine too, but sometimes it's nice to see a full color display.
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I got one specifically to use on the bench so I don't have to dedicate a vector monitor for the job. Using a scope in xy mode is fine too, but sometimes it's nice to see a full color display.
Nothing really to see. I have an lcd monitor on a swing arm over my bench that I use for the logic analyzer and fpga cat box and if I want to use this I just plug it in.Would love to see pics of that set up.
Same build. I will look into your down grading comment, and see if it something we can address.is this a continuation of the old design or an improvement? i am not a fan of downgrading the original resolution to 800x600 or downgrading the RGB resolution to seemingly 1 or 2 bits per color. i am also not a fan of the lag. have any of these aspects been improved?
Careful. You are starting to look like your arch-nemesis
We have sold about 350 of them .. not quite thousands -- I wish we sold that many! I know it is not perfect, but we made it as best as we could. If there is a specific and legitimate improve that needs to be made, please just let me know in email. [email protected]Happy to clarify.
Jason's posts above are being critical of this product for no good reason. The product has sold hundreds, if not thousands of units. They do what they do, and they do it just fine.
His criticisms are simply meant to publicly showboat. Technical flexing, to show off what he knows about vector hardware. He's basically pulling a Spaeth (as ArcadeTechGW notably pointed out), shitting on something unnecessarily.
There's no point in pointing out technical details that a product DOESN'T do, when it wasn't designed to do them in the first place. It's just technical one-upsmanship for the sake of looking smart, in front of an audience that largely won't follow the technical details.
It doesn't answer a technical question, or help anyone. The comments about color depth in particular are just pedantic, and arguably not even correct. (The VectorVGA doesn't 'drop the number of colors down to 7'.) I understand what the VectorVGA text is trying to say, and it's fine.
Furthermore, it's being directed at the wrong person. Vicki isn't the actual engineer or designer of this product. She's the business contact. Jason should know this, which makes a technical critique even more awkward, because she isn't even the right audience. (But again, that isn't why he's doing it.)
Scott - I am not a gamer. I kinds lost steam after Pong. So this list of games does not mean too much to me.One of the two posted documents says it's designed to work with five Atari color vector games. The other says six games and Star Wars is the difference. The document with the Star Wars inclusion mentions support for B/W vector games, while the other document does not.
Hopefully this helps.
Scott C.
This is meant for an LCD. it was developed because the original stroke CRTs are no longer made and are getting harder to service. Do you know difference between Stroke and Raster CRTS? If not, I can help you understand.Is this meant for LCD or CRT ?
CRT would look more original but can you even get
a 19 inch SVGA monitor anymore ? (thinking PC monitor)
I think I sold you a convertor a long time ago! I recognize your name and state!Interested in a G08!
Thank you again!
Since you guys are planning to make a vector to VGA compatible with Sega vectors you might want to know that Sega vector input voltages match vectrex pp voltages. So with a simple adapter you guys can dual purpose your product. There are people in the vectrex community that would be willing to do such a modification for the sake of playing on a larger screen and the price of your product would still be justified. Although the ADC would be best if it can read 128 intensities for vectrex but less will work. If you guys need any help with design I would be happy to help.Same build. I will look into your down grading comment, and see if it something we can address.
Pong still counts.. You belong here lolScott - I am not a gamer. I kinds lost steam after Pong. So this list of games does not mean too much to me.
- What I can tell you is this work with WG CRT - which is mostly Sega games, We can do B&W and Color.
- We also support Cinematronics which is Star Wars
- Originally we only supported Color Sega, so maybe the user manual does not have a complete list of games.
- We also now support G08-- is that Atari?
If you buy a board, and it doesn't work for your game, it is too slow, or whatever, please let me know, and I will work with you to resolve any issues. I know this is a big purchase for many gamers, and I will not leave you hanging.
V
This is meant for an LCD. it was developed because the original stroke CRTs are no longer made and are getting harder to service. Do you know difference between Stroke and Raster CRTS? If not, I can help you understand.
Also- I think there are few YouTube videos that you might find helpful.
cosmic chasm draws perfectly on a wg6100 and a G08-003 the game never needed the faster slew rate. the reason they used the -105 is because the wg6100 and -004 was no longer in production .The stroke display has a drawing speed, I think it's referred to as a slew rate.
I had an original Cosmic Chasm that had the G08-105 monitor. Looked great.
Then I tried a G08-003 or maybe a WG6100 and it didn't look as good. Like the
deflection amps were too lazy or week to keep up with the draw commands from
the PCB. It all came down to the slew rate of each monitor. as the G08-105 was
the faster of them all.
His criticisms are simply meant to publicly showboat. Technical flexing, to show off what he knows about vector hardware. He's basically pulling a Spaeth (as ArcadeTechGW notably pointed out), shitting on something unnecessarily.