HudsonArcade
Well-known member
Now that I've been to funspot and actually seen a "Vector VGA" in action, I'm in a position to say what I initially presupposed -- it looks like crap compared to a real vector.
My first 2 complaints may be primarily due to the face that the Vector VGA was used in conjuction with an LCD, but the contrast and brightness were both awful. The beauty of a vector display is in crisp bright lines on a dark, dark display. The example I saw had lines much dimmer than the 6100 on either side of it, made worse by the visibily gray background due to an overly bright backlight on the LCD.
Secondly, there was noticable sampling jitter/noise on the display, and you could see the text in particularly jittering back and forth by a pixel (where jitter on a real vector would be at a sub-pixel level since there's no discretization of the deflection axes.
Is it better than having a game with no monitor? I suppose. Would I ever consider buying one? No.
My first 2 complaints may be primarily due to the face that the Vector VGA was used in conjuction with an LCD, but the contrast and brightness were both awful. The beauty of a vector display is in crisp bright lines on a dark, dark display. The example I saw had lines much dimmer than the 6100 on either side of it, made worse by the visibily gray background due to an overly bright backlight on the LCD.
Secondly, there was noticable sampling jitter/noise on the display, and you could see the text in particularly jittering back and forth by a pixel (where jitter on a real vector would be at a sub-pixel level since there's no discretization of the deflection axes.
Is it better than having a game with no monitor? I suppose. Would I ever consider buying one? No.
