Let me try this one more time... Heh.
Sorry for the delay on the pinouts, but here they are.
Blk - PS Ground - 2 1 - PS Ground - Blk
Wht/Yel - +5 Volts - 4 3 - +5 Volts - Wht/Yel
- 6 5 - -5 Volts - Viol
- 8 7 - +12 Volts - Red/Blk
Wh/Red - V Sync - 10 9 - Speaker/Reset Grnd - Blk
Wh/Bl - H Sync - 12 11 - 60 Hz. Gnd (XFRMR) - Blk
Blk - Pabel Gnd - 14 13 -
- 16 15 - Accounting - Brn
-18 17 - Accounting - Wht
-20 19 - 60Hz - Grn
Wht/Blu - Coin Sw - 22 21 -
Org/Red - Play Cred - 24 23 - Reset - Blu
Yel/Brn - Deal Sw - 26 25 -
Org - Discard #1 Sw - 28 27 - Build-Up Mode - Gry
Wht/Viol- Draw Sw - 30 29 -
Red/Blk - Stand Sw - 32 31 -
*Gry - Token Sw - 34 33 -
*Red/Yel - Del Words - 36 35 - Single Coin Limit - Yel
Blu - Discard #2 Sw - 38 37 - Discard #3 Sw - Gry
Wht - Discard #4 Sw - 40 39 - Discard #5 Sw - Wht/Red
- 42 41 - Cancel Sw - Wht/Gry
- 44 43 -
*Yel - Token Motor - 46 45 - Panel - Red
- 48 47 - +12 Volts - Red
Wht/Vio - Speaker - 50 49 -
- 52 51 - Coin-in Meter
Grn - Discard #1 Lamp-54 53 - Video Composite
Blk/Vio - Deal Lamp - 56 55 - Play Cred Lamp - Wht/Org
Wht/Brn - Discard #4 Lamp - 58 57 - Stand Lamp - Red/Vio
Wht/Brn - 25 Lock Out - 60 59 - Discard #5 Lamp - Wht/Yel
Wht/Gry - Draw Lamp - 62 61 -
-64 63 - Discard #2 Lamp - Vio
Wht/Blu - Cancel Lamp - 66 65 -
Wht/Blk - Discard #3 Lamp - 68 67 - Green - Grn
Wht/Grn - Coin-in Meter - 70 69 - Blue -Blue
Blk - Video Grnd -72 71 - Red -Red
* indicates optional wiring