Time to clean out the garage

Wow, this is exciting stuff! Yes, it would awesome to hear more about your experiences, please.

I also concur, it would be a good idea to let someone who has the proper equipment and expertise to dump the ROMs safely.
 
Woah! Would love to see the PCBs also!!


I read a magazine excerpt on it from AMOA 1982. It seemed to have done quite well at the show! What ended up happening to it?


I actually saw some footage of a Home port for Atari by Datasoft... I wonder how true to form the gameplay is.

Post all you want on General!
Ah yes... the AMOA shows... Used to go every year. Fond memories of visiting freezing cold, windy Chicago in the dead of winter.

Genesis was initially designed for a start-up game company in California called Thomas Automatics. They self-destructed soon after, so it never went into any production.

I believe a total of three Genesis units were built. These were production-level arcade machines (full cabinets with PCBs and wiring harnesses).

The Genesis game play was licensed to Electronic Arts to turn into a home version on a couple of platforms.

The trademark for the Genesis name was eventually sold to Sega, who used it for their line of home game consoles.

History in a nutshell...
 
Paging @aeroflott maybe...?

Not much I can contribute on the history of those games (including Maneater), as they were designed before I started with PSE. I initially worked as a technician on the assembly line -- testing and repairing those circuit boards. They were enormous PCBs and crazy complicated. All discrete digital electronics. After a short stint on the assembly side, got moved to R&D. Started designing Bazooka, then did Desert Patrol and Game Tree. Unfortunately, PSE went belly up soon after... Is there any interest in having me write about PSE? The history I remember, the people, etc. If so, where would I post such ramblings?
 
Brand brand new member posting games for sale in the introduction thread is a little bit fishy.
I understand the skepticism. No worries, I'll make some posts on General as there seems to be some interest in documenting what's in my head. Not really posting anything for sale... Just looking for suggestions on what to do with these games. Great meeting everyone! Thanks for the feedback.
 
It has been a LONG time. I have a small pile of PSE Bazooka boards and if you need it I can get you a Board #3
Of the three, all but Game Tree have been dumped. Dale Luck has my Game Tree cabinet and board set now that I've left arcade collecting
I had been looking at emulating the games because I thought the processor implementation was interesting
Prom dumps and docs are at http://bitsavers.org/arcade/PSE

I noticed that PSE did more than just produce arcade games. I found some non-arcade product descriptions which
I can't find now.

There are a few other discrete games in http://bitsavers.org/arcade in particular some new Fun Games dumps

Prom dumps of Taito Interceptor would be amazing. I checked with John Robertson (who posted the schematics
on the Internet Archive) and he doesn't have them
I don't even know of anyone with a game cabinet.

--al
 
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I understand the skepticism. No worries, I'll make some posts on General as there seems to be some interest in documenting what's in my head. Not really posting anything for sale... Just looking for suggestions on what to do with these games. Great meeting everyone! Thanks for the feedback.
What other games did you work on during the 70s?
 
Genesis was initially designed for a start-up game company in California called Thomas Automatics.
Oh wow, I didn't know that. I own a Thomas Automatics Ten Spot cab, but I had no clue Genesis was going to be in their line up of games. I read about the affiliation in the Replay magazine, but my brain didn't make the connection regarding Genesis. That's really neat.
 
Prom dumps of Taito Interceptor would be amazing. I checked with John Robertson (who posted the schematics
on the Internet Archive) and he doesn't have them
I don't even know of anyone with a game cabinet.

--al
Correct me if I'm wrong, but was Allied Leisure's "Chase 1" also running the same logic as Interceptor?
 
@KyleF Will be great to get your recollections of PSE recorded. Are there any other former PSE employees still around?
I remember seeing a Maneater at the 1999 CAX event right as you walk into the old Playland of the Towne and Country.
Would be cool to have a talk with PSE people at CAX and maybe a reunion of games, especially since there are so few.
 
Wow, fantastic that you found the forum Kyle. Thanks so much for sharing what you have already and whatever you are up for sharing from memory or pics, docs, whatever, we loooove minutia here! Hell, we get all happy when some old corporate docs hinting at production numbers gets discovered so please don't worry about boring us with details!

Like 64Bit and Dillweed said above, the history is important to preserve just as getting the games and ROMs into the right hands so they can be shared and not hidden away. Thanks much for what you've laid out already. Especially from the smaller companies of the time. Always fascinating.
 
Not much I can contribute on the history of those games (including Maneater), as they were designed before I started with PSE. I initially worked as a technician on the assembly line -- testing and repairing those circuit boards. They were enormous PCBs and crazy complicated. All discrete digital electronics. After a short stint on the assembly side, got moved to R&D. Started designing Bazooka, then did Desert Patrol and Game Tree. Unfortunately, PSE went belly up soon after... Is there any interest in having me write about PSE? The history I remember, the people, etc. If so, where would I post such ramblings?

Please do! It's cool to hear anything first hand from people who were working on this stuff in the day.
 
Nice! Psyched to pore over that. What a treat! Many thanks.
 
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