PhoenixStar
Well-known member
OK, it seems like everyone dances around the details of a suicide battery, specifically in Sega or Capcom games. And since I have a Sega cab, I need a few things cleared up in a non-general, non-broad way. Im hoping that this can clear up any confusion others and myself have.
1) If once your battery goes dead, what is this special "time limit" to replace it exactly mean? If it's dead it's dead right? Everyone seems to panic like armageddon is about to happen if you don't replace it within a time limit. If the battery already died, what type of power holds enough charge to keep this "time limit" in place, is it a backup battery for the battery?? BTW what is an official time limit on these?
2) Regarding how the actual process/function to kill works, what's the technical difference between suicide batteries with an easy fix (pop in a new replacement at anytime, no permanent damage) and batteries with this deathclock countdown urgency to replace (or your board is forever toast)? What is it exactly doing to the board?
3) Anyway to tell visually if your battery has already been replaced by a prior owner?
1) If once your battery goes dead, what is this special "time limit" to replace it exactly mean? If it's dead it's dead right? Everyone seems to panic like armageddon is about to happen if you don't replace it within a time limit. If the battery already died, what type of power holds enough charge to keep this "time limit" in place, is it a backup battery for the battery?? BTW what is an official time limit on these?
2) Regarding how the actual process/function to kill works, what's the technical difference between suicide batteries with an easy fix (pop in a new replacement at anytime, no permanent damage) and batteries with this deathclock countdown urgency to replace (or your board is forever toast)? What is it exactly doing to the board?
3) Anyway to tell visually if your battery has already been replaced by a prior owner?




