The RAREST game on KLOV - Who has it?

What? No Inferno love? :dunno:

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Inferno was one of the first ones that popped into my head. That, and Cube Quest.

Member jeff in Australia has one of the only surviving Indy 800 8-player machines.

- James
 
Reava has the parts to a Williams vector game called Rapter, IIRC. I don't know if he has managed to build one yet. Since virtually all of them were destroyed once the project was shut down, that would make them pretty rare.

I have the only BoozBarometer listed on KLOV. It is not really all that rare but demand definately surpasses supply; they are highly sought after and it took me years to get my hands on one...

[URL]http://www.arcade-museum.com/game_detail.php?game_id=1129[/URL]

There is a guy on Ebay that sells them periodically. I've bid on (and lost) 4 or 5 now.

ken
 
I guess this thread is entirely subjective. Browsing through my own collection I'm the only one on KLOV that owns a popn animelo style cabinet however I know three other people who own one on other forums or in real life. They are getting rarer as I hear the Japanese have been trashing their popn cabinets since the new style has come out and it's more cost effective than trying to sell it.

That reminds me. I need to get on posting a cabinet and marquee picture for them.
 
There is a guy on Ebay that sells them periodically. I've bid on (and lost) 4 or 5 now.

ken


I, too, was being constantly outbid. I can't believe these things go for near a grand sometimes. I actually got my hands on one from Ebay. A seller listed it with no pic and a 'Buy it Now' price well below the average selling price. I figured for under a $100 shipped it was worth taking the chance. When it arrived I put a battery in and the damn thing powered up and played. Easily one of my greatest arcade finds...
 
JWho do you think has the RAREST - most sought-after game on KLOV?

"Rarest" is definable. If we ignore the most extreme case of rarity (extinction, in which case no one owns one) then it'd be a tie. A tie among all games of which there is only one (1) example. Prototypes and the like.

"Most sought-after," however, is a more difficult to quanitfy characteristic.

Even if it were quantified, combining the two to generate a meaure of "rarest-most-sought-after" would require some assumptions as to the relative weighting of those two factors.

</engineer>
 
I think my BOBO pinball by william's is special, only 400 ever made and I have the only working machine on the database and she is #63 of 400
 
I stalked Todd from TnT Amusements 5 years for it. I've never seen another one. I'll get better pictures up hopefully soon.
 
"Rarest" is definable. If we ignore the most extreme case of rarity (extinction, in which case no one owns one) then it'd be a tie. A tie among all games of which there is only one (1) example. Prototypes and the like.

"Most sought-after," however, is a more difficult to quanitfy characteristic.

Even if it were quantified, combining the two to generate a meaure of "rarest-most-sought-after" would require some assumptions as to the relative weighting of those two factors.

</engineer>

I totally agree with you on all counts, and I wasn't looking for a scientific answer.
 
I think Bouncer has got to rank high as far as most sought after, or at least as a game where people have put extreme efforts into finding on, even going as far as to track down former employees of the company.
 
I think Bouncer has got to rank high as far as most sought after, or at least as a game where people have put extreme efforts into finding on, even going as far as to track down former employees of the company.

Who has done that? Do you know how far they actually took that?
 
Rarest is going to be a multi-way tie against all the protos and one off survivors.

A few that come to mind:

Missile Command Cockpit
Wooden Blaster
Inferno (already mentioned)
PSE Maneater
 
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