Never heard about Bird...I've got V2.0 with all of the rest. Get searching guys...figure this out! Gotta go back to work...
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Never heard about Bird...I've got V2.0 with all of the rest. Get searching guys...figure this out! Gotta go back to work...
Another quick question...... Were the Beastie Boys included in any of the arcade versions?
I think they were on SNES version.
They were not.
Sure.
For open Ice put in MXV and Oct 14
For Hangtime I think they got rid of the bday and changed it to a number instead and we just used our birthdays again anyway so it would be MXV 1014
You also left out Scorpion, Brood.
SCO JUL 6
couldn't get MXV 1014 to work on maximum hangtime.
Did you fill up the extra digits/spaces with spaces or just hit "end". You have to hit end and not use up the remaining spaces. Next time I fire up my MAME machine I'll try it again.
Did you fill up the extra digits/spaces with spaces or just hit "end". You have to hit end and not use up the remaining spaces. Next time I fire up my MAME machine I'll try it again.
Thanks to Jow I finally now have an avatar picture for this board
Edit: except it doesn't seem to be working!
avatar is working now
also got mxv 1014 to work good stuff
MXV, do you know any other cool easter eggs for jam/te/hangtime/open ice?
MXV, do you know any other cool easter eggs for jam/te/hangtime/open ice?
which was a reference to the fact that in MK2 and MK3 I was so good at high punching people out of the air (that also set up for a juggle combo)
Knocking people out of the air in MK2 and MK3 was so much easier than MK1. High punching (or uppercutting) people in MK1 was a masterful thing to see. For a while I had the uppercut timing wired, while a buddy could nail you with the high punch almost every time.
MK2 the roundhouse kick was so simple I defaulted to that (and the straight high kick in MK3)
It was sort of like when you were a kid and discovered that pro wrestling wasn't "real".