The new Quantum registry for replica cabs

chris25810

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For those of you that are having new cabinets made, i'm curious if any of you are gonna be anal and reproduce a serial tag for your cabinet. I thought about using the number on the board but that really isn't correct either considering the majority of the game is repro parts. So, i've decided to print off some new decals for mine with the model and serial filled in. My number will read UR00002R (the R will stand for replica)

Nash maintains the registry for these so if he has a good suggestion, i'm open to that too.
 
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Too late, I already did that! :rolleyes:

This is a great idea actually. Wish I had a quantum.
 
number 1 is still sitting in my house :D That one belongs to Takeman, yours is # 2 Tronics is #3 and i have to look at the list to figure out order paid for the others..
 
Interesting concept, but if your PCB still has the Serial # on it why wouldn't you use that? Seems like the most logical thing to do, if the PCB was pulled out of a cab so a conversion could be done, why not restore it back?
 
Interesting concept, but if your PCB still has the Serial # on it why wouldn't you use that? Seems like the most logical thing to do, if the PCB was pulled out of a cab so a conversion could be done, why not restore it back?

This is a great question that maybe should be debated a bit, that's why i posted. Even though the cab, marquee, control panel, wiring etc. may have all come from different sources, does the board serial dictate what it should be overall? If this is a replicated cabinet, what number carries the most weight? I don't know if Atari used the little silver colored number decals on the board but mine doesn't have one. There is however what looks to be a factory black number stamp on it that reads 001 574
 
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Don't know about what dictates serial # when a game is pieced together. I do know that some cabs have a degree of value due to originality in some folks eyes. For that reason I think it's a good idea to have something that identifies the repro cab. Although I would go a step further if I were the maker of the cab and actually mark the cab itself internally with something like an engraved # or name ect. Just a way to make it harder for someone to pass off a fake as original.
 
Don't know about what dictates serial # when a game is pieced together. I do know that some cabs have a degree of value due to originality in some folks eyes. For that reason I think it's a good idea to have something that identifies the repro cab. Although I would go a step further if I were the maker of the cab and actually mark the cab itself internally with something like an engraved # or name ect. Just a way to make it harder for someone to pass off a fake as original.

Good point but my arguement here is that i think these cabinets are better built than anything that ever left the factory. It takes all of two seconds to look at the inside of these replicas that Brett builds and there's no mistaking the two.
 
Good point but my arguement here is that i think these cabinets are better built than anything that ever left the factory. It takes all of two seconds to look at the inside of these replicas that Brett builds and there's no mistaking the two.

There's always going to be the purists who want original, and the people who don't necessarily care, they just want it to play and function.

Same goes with car restoration. There are people who will pay way more for an all factory original, numbers matching car, even if it's in worse shape then a restored version, with repro, or non matching parts.

And it goes the other way, too.

There was a guy trying to sell a Vs. Castlevania a while back with all original parts, not working, because it's more valuable with the original dead caps in the monitor. (That would be the extreme)
 
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