Fatsquatch
Active member
Alright, here's how it goes every time:
The game plays perfectly -- including the skill shot and diverter -- until multiball starts. When multiball begins, you can hear/feel the disc magnet firing up, and as the balls drop onto the disc, they're held in place. However, the disc doesn't begin to spin as it should, and the balls just sit there on the disc. (The disc spins normally all throughout the rest of the game.) As expected, the disc eventually releases the balls and the game continues as it should. However, the magnet features will no longer work, as the F20 fuse will be blown.
NOTE: The magnet board is brand new and came with the recommended diode update. The other magnet-related updates suggested by Stern have been done to the machine. The game is running on the latest (brand new) ROMs.
I've repeatedly looked over the wiring and can find no problem areas that may be causing a short. I'm quite stuck...
Any ideas?
The game plays perfectly -- including the skill shot and diverter -- until multiball starts. When multiball begins, you can hear/feel the disc magnet firing up, and as the balls drop onto the disc, they're held in place. However, the disc doesn't begin to spin as it should, and the balls just sit there on the disc. (The disc spins normally all throughout the rest of the game.) As expected, the disc eventually releases the balls and the game continues as it should. However, the magnet features will no longer work, as the F20 fuse will be blown.
NOTE: The magnet board is brand new and came with the recommended diode update. The other magnet-related updates suggested by Stern have been done to the machine. The game is running on the latest (brand new) ROMs.
I've repeatedly looked over the wiring and can find no problem areas that may be causing a short. I'm quite stuck...
Any ideas?