monster kong
Well-known member
tech: atomiswave system adds "ghost credits"
i have 2 different games that have atomiswave systems;
1) extreme hunting
2) faster than speed
both games on coin play.
both of them sometimes add credits on their own.
coin switches are all fine.
turn game on and game has 0 credits.
look at game 2 hours later and it has 20 (etc) credits on it.
each of them do this
both in the atomoswave style cabs.
anyoen ever seen this?
i have 2 different games that have atomiswave systems;
1) extreme hunting
2) faster than speed
both games on coin play.
both of them sometimes add credits on their own.
coin switches are all fine.
turn game on and game has 0 credits.
look at game 2 hours later and it has 20 (etc) credits on it.
each of them do this
both in the atomoswave style cabs.
anyoen ever seen this?
