Super PacMan multigame kit??

I've never heard of one, but that sounds like a great idea! I don't know what S-Pac shares hardware with though, which might make that impractical if you're thinking about it having regular Pacman and such.
 
Pac/MsPac run on a Z80 CPU, Super Pac runs on a 6809E. However, you could use a 60-in-1 and turn off all games but the Pac ones (it has Pac/MsPac, plus some variants and Super Pac)
 
3 games share the same hardware (2x 6809 CPU's, static tilemap, 2bpp sprites) as Super-Pac (minus a couple Namco custom chip differences): SuperPac/Pac & Pal/Grobda

However there are also a few others that share the same base architecture that may be able to be combined if one of their boards is used instead. The problem remains in the unique custom chips used for each board to decode inputs and the like (anti-piracy chips)

From MAME source:
/* 2x6809, static tilemap, 2bpp sprites (Super Pacman type) */
Super Pac-Man
Pac & Pal / Pac-Man & Chomp Chomp
Grobda

/* 3x6809, static tilemap, 2bpp sprites (Gaplus type) */
Phozon

/* 2x6809, scroling tilemap, 4bpp sprites (Super Pacman type) */
Mappy
The Tower of Druaga
Dig Dug II
Motos
 
Did you say Plug 'n Play Super Pac-Man? ;)

superpacmanstick.jpg


http://www.retrothing.com/2007/03/review_super_pa.html
The Super Pac-Man stick is all Pac-Man, all the time. You get Pac-Man, Pac-Man Plus, Pac & Pal, and of course Super Pac-Man. Jakks had previously released Pac-Man in another stick, but this version has been remade to be arcade accurate (the original bug that lets you hide from the ghosts still works!)
 
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