STERN's latest facebook teaser...

Just released....they wanted to do a rock themed game, and The Rolling Stones are one of the biggest rock bands ever. Why, you wanted a Hanna Montana pin? ;)



pretty sure a hannah montana pin would be the greatest thing in the ultraverse.


just sayin'.
 
A sequel to AFM would be awesome.

I choose to block out of my mind that sorry excuse for the previous sequel that is the turd RFM that ruined Williams. blecht.
 
A sequel to AFM would be awesome.

I choose to block out of my mind that sorry excuse for the previous sequel that is the turd RFM that ruined Williams. blecht.

RFM did not ruin Williams. It was.............never mind, that is another thread :)

Anyway, Super 8 looks AMAZING, but this sounds lke Cowboys and Aliens which looked....well.....not so amazing :(

Chris
 
A sequel to AFM would be awesome.

I choose to block out of my mind that sorry excuse for the previous sequel that is the turd RFM that ruined Williams. blecht.


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is attack from mars a SR game? revenge is a GG game, correct?


i apologize in advance for my n00bness of not knowing. :)



Perhaps something cool with aliens as mentioned earlier and a tie in with the fial launches of the Shuttles. Space Shuttle pinball was not a license...IIRC public domain. It would be nice to have a pin that was not forced into license ....
 
I choose to block out of my mind that sorry excuse for the previous sequel that is the turd RFM that ruined Williams. blecht.

Dude ..... what? Seriously RFM was a failure? Just a hair under 7000 games sold and it was a failure? And how many AFM's were made? A comany judges success by the amount of units sold so I believe your (1+1='s potato) theory is crap. I don't own the game so my opinion isn't coming from a fan boy.
 
Dude ..... what? Seriously RFM was a failure? Just a hair under 7000 games sold and it was a failure? And how many AFM's were made? A comany judges success by the amount of units sold so I believe your (1+1='s potato) theory is crap. I don't own the game so my opinion isn't coming from a fan boy.


thank you.


as i've said on here before, i was not a fan of RFM when i first stepped up to the machine....but i actually gave it a chance and on repeated plays came to love the game. i'm picking one up in a few weeks.

not sure why all the hate is out there for it.

it's not a "real" pin.


yes. it is.
 
thank you.


as i've said on here before, i was not a fan of RFM when i first stepped up to the machine....but i actually gave it a chance and on repeated plays came to love the game. i'm picking one up in a few weeks.

not sure why all the hate is out there for it.

it's not a "real" pin.


yes. it is.

Agreed, it is totally a "real" pin. I finally got to play RFM as well at the guy I picked up my No Fear from's house. He had it and SWEP1 side by side. I really enjoyed it, and the interactivity of the projected images works really well, especially for a first attempt. I think there will always be people that hate on it, but you have to give Gomez/Lawlor props for coming up with the idea, and the eventual execution. It would be really nice to see Gene Cunningham get with Pat Lawlor to get Wizard Blocks made. I'll be surprised with the release Nucore, if we don't see something on this front. But as with everything else, it takes money, and that is why pinball was shuttered at Williams in the first place..
 
Dude ..... what? Seriously RFM was a failure? Just a hair under 7000 games sold and it was a failure? And how many AFM's were made? A comany judges success by the amount of units sold so I believe your (1+1='s potato) theory is crap. I don't own the game so my opinion isn't coming from a fan boy.

The pinball 2000 project took up much time and resources. The fact that only two games were produced is evidence of its failure. 7000 games sold was certainly not enough to recoup the costs. The idea was basically to make a smaller than normal sized playfield, mass produce it, and then just simply swap out software for each new release. Same old boring playfield layout for each game. Of course the upper playfield is so dark you cant even see it and you lose sight of the path of the ball. The monitor is just one big distraction and the shots are boring and repetitive. The fact that some people here really like the two games that were programmed for the one table doesn't change the FACT that pinball 2000 was an abomination. A video/pin Frankenstein lesser than the sum of its parts which most pinball enthusiasts (the ones that put quarters into the games) were turned off by. Now I don't fault any people here who like the games or god forbid spent $2000+ on one of these steaming piles so why do you feel the need to personally attack me for my opinion? I didn't cause the downfall of a great maker of classic pins. Just because I feel these pins should take their rightful place buried in the landfill next to all those E.T. cartridges does not mean I am actively pursuing that course of action.

Now compared to most other 1990's Bally/Williams pins, how can anyone honestly look favorably on pinball2000? It baffles the mind.
 
The pinball 2000 project took up much time and resources. The fact that only two games were produced is evidence of its failure. 7000 games sold was certainly not enough to recoup the costs. The idea was basically to make a smaller than normal sized playfield, mass produce it, and then just simply swap out software for each new release. Same old boring playfield layout for each game. Of course the upper playfield is so dark you cant even see it and you lose sight of the path of the ball. The monitor is just one big distraction and the shots are boring and repetitive. The fact that some people here really like the two games that were programmed for the one table doesn't change the FACT that pinball 2000 was an abomination. A video/pin Frankenstein lesser than the sum of its parts which most pinball enthusiasts (the ones that put quarters into the games) were turned off by. Now I don't fault any people here who like the games or god forbid spent $2000+ on one of these steaming piles so why do you feel the need to personally attack me for my opinion? I didn't cause the downfall of a great maker of classic pins. Just because I feel these pins should take their rightful place buried in the landfill next to all those E.T. cartridges does not mean I am actively pursuing that course of action.

Now compared to most other 1990's Bally/Williams pins, how can anyone honestly look favorably on pinball2000? It baffles the mind.

Have you seen the DVD "Tilt: The Battle to save Pinball"?

It pretty much contradicts everything you have said in your post. The fact is, it WAS successful. Williams had it in their mind that they would be getting out of pinball before the project even started. They let them run wild on a project they did not expect to secceed, and when it did, they pulled the plug anyway. the fact that there were only 2 machines had NOTHING to do with the Pinball 200 platform, it was the greedy fucks at corporate that saw slots brining in all the cash.

Chris
 
The pinball 2000 project took up much time and resources. The fact that only two games were produced is evidence of its failure. 7000 games sold was certainly not enough to recoup the costs. The idea was basically to make a smaller than normal sized playfield, mass produce it, and then just simply swap out software for each new release.

Watch Tilt. It was a success. Williams was going to shut down pinball *if* they didn't make Pinball 2000. So - traditional Williams pinball was dead either way. They got 2 last hurrahs out of it.

Same old boring playfield layout for each game.

Wrong. Did you see the whitewoods for Wizard Blocks and Playboy? Different.

Of course the upper playfield is so dark you cant even see it and you lose sight of the path of the ball.

Obviously you've never played a fully working RFM. There's plenty of GI at the top of the playfield that TURNS ON when the ball travels to the top. Plenty bright....not that it matters when the ball is "behind" the screen image...it always comes out on the left from the bumpers, or from the VUK/right ramp return. There's really no way to lose track of the ball on RFM. In fact, RFM is brighter than Addams family. I can keep better track of the ball on RFM than on complex games like TZ or Dredd.

The monitor is just one big distraction and the shots are boring and repetitive.

The monitor makes targets. You aim and hit them. Just like a pinball toy. It's like saying the Castle on MM is distracting. The shots (a fan layout) is the same as AFM, MM, MB, etc etc etc. Are those games boring and repetitive?

The fact that some people here really like the two games that were programmed for the one table doesn't change the FACT that pinball 2000 was an abomination. A video/pin Frankenstein lesser than the sum of its parts which most pinball enthusiasts (the ones that put quarters into the games) were turned off by.

No, only group-think sheep are turned off by it....and only group-think sheep cry about it being a video/pin. DMD games with VIDEO MODES are more of a video hybrid than RFM, which is CONSTANT pinball with NO breaks for video games. Plenty of people love RFM (and Pinball 2000 in general). The pinball reality in your head isn't the same for everyone.

Now I don't fault any people here who like the games or god forbid spent $2000+ on one of these steaming piles so why do you feel the need to personally attack me for my opinion?

Because you come off as a miserable elitist-nerd douche?

I didn't cause the downfall of a great maker of classic pins.

Neither did P2K. Blame Neil Nicastro. Blame the state of the arcade.

Now compared to most other 1990's Bally/Williams pins, how can anyone honestly look favorably on pinball2000? It baffles the mind.

Life isn't so black and white. Why can't I enjoy both?
 
The pinball 2000 project took up much time and resources. The fact that only two games were produced is evidence of its failure. 7000 games sold was certainly not enough to recoup the costs. The idea was basically to make a smaller than normal sized playfield, mass produce it, and then just simply swap out software for each new release. Same old boring playfield layout for each game. Of course the upper playfield is so dark you cant even see it and you lose sight of the path of the ball. The monitor is just one big distraction and the shots are boring and repetitive. The fact that some people here really like the two games that were programmed for the one table doesn't change the FACT that pinball 2000 was an abomination. A video/pin Frankenstein lesser than the sum of its parts which most pinball enthusiasts (the ones that put quarters into the games) were turned off by. Now I don't fault any people here who like the games or god forbid spent $2000+ on one of these steaming piles so why do you feel the need to personally attack me for my opinion? I didn't cause the downfall of a great maker of classic pins. Just because I feel these pins should take their rightful place buried in the landfill next to all those E.T. cartridges does not mean I am actively pursuing that course of action.

Now compared to most other 1990's Bally/Williams pins, how can anyone honestly look favorably on pinball2000? It baffles the mind.



not to start an e-war, but so does your post, dude.....you're a bit off on several items there.

oh, and just because you capitalize the word "fact" it doesn't make it one.
 
why do you feel the need to personally attack me for my opinion?

I value everyones opinions but when they come across with a blanket statement and/or misinformation I think someone needs to say something.
It's very evident you aren't much on pinball history so thank you Rarehero for providing FACTUAL content.

I'm suprised no one actually brought up the thread showing playfield measurments as well.

You are unfortunately coming across as a one sided douche bag blaming a machine (or two) for the demise of Williams when you couldn;t be any further from the truth. Nothing more nothing less.

And FWIW Steve Richie also said Williams found it wasn't cost effective to produce these machines. Some more history for you.
 
I value everyones opinions but when they come across with a blanket statement and/or misinformation I think someone needs to say something.
It's very evident you aren't much on pinball history so thank you Rarehero for providing FACTUAL content.

I'm suprised no one actually brought up the thread showing playfield measurments as well.

You are unfortunately coming across as a one sided douche bag blaming a machine (or two) for the demise of Williams when you couldn;t be any further from the truth. Nothing more nothing less.

And FWIW Steve Richie also said Williams found it wasn't cost effective to produce these machines. Some more history for you.



yeah, i don't remember the exact measurements but isn't there very little difference between your run of the mill pin and p2k playfields?

seems the whole "it's not a full size pin" thing gets repeated so much it's taken as pure gospel for why williams shut down or something. weird.
 
seems the whole "it's not a full size pin" thing gets repeated so much it's taken as pure gospel for why williams shut down or something. weird.

Even if it was true, who gives a shit?! Do widebody pins get shit on for not being "standard"? Does Safecracker get shit on for being tiny? If you're playing a game and having fun, you don't think "oh this is fun, but the playfield is smaller than the other games I normally play."
 
yeah, i don't remember the exact measurements but isn't there very little difference between your run of the mill pin and p2k playfields?

seems the whole "it's not a full size pin" thing gets repeated so much it's taken as pure gospel for why williams shut down or something. weird.

The P2K is 3" shorter than T2, but 1" bigger than High Speed.

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Image from www.pinrepair.com

Chris
 
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