I posted some interesting info about Star Wars and persistent memory @
http://forums.arcade-museum.com/showthread.php?t=174081
The key take away is that Star Wars only stores to persistent memory when you power the game off (ignoring the diags).
So it does make sense that calibration data could be stored persistently. Perhaps anyone that has the game boot up and not be calibrated also has a x2212 persistent problem?
... Altan
http://forums.arcade-museum.com/showthread.php?t=174081
The key take away is that Star Wars only stores to persistent memory when you power the game off (ignoring the diags).
So it does make sense that calibration data could be stored persistently. Perhaps anyone that has the game boot up and not be calibrated also has a x2212 persistent problem?
... Altan