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When I run the test I don't get the sound for rom errors if that is what you mean. All the beeps are high. thanksHave you tried test mode?
Thanks.On the Sound PCB.. If you jump TP7 (self test) to a ground point, the sound board will go through all of the sounds.
I usually do this test in test mode after skipping past the whop whop whop test screen.
You will hear all of the generated sounds and the voices.
If all the voices are missing, it can be a few things..
But this is the easiest way to check.

Hey thanks.Hello. I'm trying to wrap my head around what is going on. Can you please clarify something? You ran the sound test from this page.
View attachment 835109
And you had all the tones except the 4 note 4 pulse scale associated with the Pokey at 2D. After playing musical chairs with the Pokeys, now you are only getting the first tone of the 4 note scale from 5D. Does that sound right?
What happens when you put the Pokeys all back to their original positions? Can you recreate what you were originally getting, all tones except the one at 2D?
Hey thanks.
Ok, I re-read my explanation and it is not very clear.
Initial state:
Performed sound test and 2D isn't working - single ping - no 4 quad tone
I Swapped 2D pokey to slot 4D. Now, the 2D pokey works in slot 4D but slot 2D still doesn't work even with known good pokey installed
Also, I tested another known good Pokey from another game in Slot 2D just to be sure
With good pokeys in all slots I re-ran the sound test (table 3, page 3)
Results:
5D: Good (4 long tones)
4D: Good (4 double tones) - (has original chip from 2D insstalled)
3D: Good (4 triplet tones)
2D (Has known good chip installed that was originally in 4D): only get a single ping, then silence ( no 4 quad tones)
Also finished the rest of the test procedure and all the 2 second sound bytes work.
cc @blown23t @andrewb @tstone @lilypad19
Jaydon,Just throwing some ideas out there....
If you have a logic probe, you might want to see what the chip select pins are doing on the Pokeys. Mainly, look at pin 30 on 5D, 4D, 3D, and 2D. Make sure that you are not loosing the chip select signal on 2D after the first tone.
Another idea is look at the output of 2D, pin 37, with the probe. See is the tones are being generated by the Pokey. It is possible that the tone signals are being lost somewhere down the line in the circuit. If you see that the tones are being generated by the Pokey at 2D, pin 37, then there is probably something wrong with the buffer at 3C that is cutting off the signal from the Pokey.
Jaydon,
Ok, finally got a minute to work on this.
on pin 30, on the tones test, the signal goes from solid high, to the fast oscillating - It does this on 5d,4d,3d,2d,
On pin 37 of 2D, for the quad tone test, it goes from nothing (not high, not low, just dead) to low during the tone generation time, to dead(when the tone generation is done)
-- On this, prior to running the test, when I put the probe on pin 37, I get a high signal for about a second, then it drops to dead
-- Pin 37 on 5d,4d,3d all show high before and during the test.
Thanks for all the help.
@blown23t @andrewb @tstone @lilypad19
Ok. well. It is what it is. I will start on this and report back in a few.I hate to say this. But this first thing that should be done is the replacement of all the sockets on that board and the cleaning of all the legs on the socketed chips. Once any possible connectivity issues has been eliminated, we can see if there is an actual faulty IC somewhere on the board.
Sorry to be the bearer of bad news.
If you are in Southern California, bring it over to my place. We can get those sockets swapped, verify the Rom's, and test the Ram.Ok. well. It is what it is. I will start on this and report back in a few.
Thanks
Hey People,If you are in Southern California, bring it over to my place. We can get those sockets swapped, verify the Rom's, and test the Ram.