Star Trek 25th Anniversary

zenomorp

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Picked this up at a VERY good price, imo. It's in terrific shape. Not a single scrape or gouge on the machine. Here are some preliminary pics. Will post better ones when I get it inside and cleaned up. It's been shopped and looks immaculate! Playfield looks brand spankin' new. Only real issue is sometimes the ball can't get kicked out into the plunger channel. It takes up to three times for it to get kicked out. I haven't looked into the issue yet...


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That looks really nice! I dig the DE games, with ST being one of them. (I honestly prefer this game to STTNG for sheer fun and enjoyment.)
 
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Picked this up at a VERY good price, imo. It's in terrific shape. Not a single scrape or gouge on the machine. Here are some preliminary pics. Will post better ones when I get it inside and cleaned up. It's been shopped and looks immaculate! Playfield looks brand spankin' new. Only real issue is sometimes the ball can't get kicked out into the plunger channel. It takes up to three times for it to get kicked out.

Great looking game. I have this game too and really like it. So, big question, do the blue rope chaser lights work? That is the number 1 problem and on-going issue by far with this machine. Second would be the transporter on the head.
 
Great looking game. I have this game too and really like it. So, big question, do the blue rope chaser lights work? That is the number 1 problem and on-going issue by far with this machine. Second would be the transporter on the head.


Not sure about the chaser lights, but the transporter works perfectly. SOMETIMES you can see the characters' feet only after the transporter effect is over, but it goes away.
 
I played that one a lot in college. It's a fun game and the transporter effect combined with the custom audio is priceless.

For the kickout problem, I have had the same issue pop up on my Jurassic Park. I find that sometimes the steel arch that the balls ride up against (which curves to kick them into the shooter lane) starts to sag or droop a bit. Lifting up on it to create a bigger opening for the ball seems to help a great deal.

Also, make certain that the ball to be kicked out sits squarely over the coil/kicker and that there's nothing else obstructing smooth motion of the coil.

Have fun with that pin!
 
I played that one a lot in college. It's a fun game and the transporter effect combined with the custom audio is priceless.

For the kickout problem, I have had the same issue pop up on my Jurassic Park. I find that sometimes the steel arch that the balls ride up against (which curves to kick them into the shooter lane) starts to sag or droop a bit. Lifting up on it to create a bigger opening for the ball seems to help a great deal.

Also, make certain that the ball to be kicked out sits squarely over the coil/kicker and that there's nothing else obstructing smooth motion of the coil.

Have fun with that pin!


Thanks! I'll look into it.
 
I have this game too! Love it. Actually, it's usually one of the more popular ones at parties, despite it not being a high demand game amongst pin people.

That one is in nice shape. Congrats!
 
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