Spy Hunter Cockpit... help PLEASE!

Guru-420

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Hey guys. So I bought a game today from a friend of a friend, got myself a sweet Rolling Thunder. While I was there, the guy mentions he has a Spy Hunter Cockpit he would like to get up and running. The guy hooked me up with a sweet deal for the Rolling Thunder, and I'd like to return the favor.

So, here's the skinny. The guy has the cockpit w/ wire harness, has the CP, pedals, bezel, marquee... even has brand new side art. Lucky guy got it for a song...

What does it need? Well, that's where I need some help. He needs a monitor, boardset, and power supply.


So, here's my questions:

1. What all does the "boardsets" include? (main board, sound...) How much does a working set go for?
2. What size monitor/kind of monitor came with the original cockpits? He thinks he might have the mounting assembly...
3. Is the power brick specific to this machine, or will one from an upright work?
4. What is the going price for a fully working Spy Hunter cockpit? (He might want to just dump what he has off on another collector if this all becomes too much of a hassle for him) What should he expect to get for what he has if he does want out of the project (ballpark)?

Thanks in advance, appreciate ANY help anyone can offer...
 
I'm not an expert, but I have a cockpit so I'll give it a whirl.

1. Off the top of my head I can't really list the boards but I think the only difference between a cockpit and an UR is the cockpit has a panning ssio board (sound board). It gives you 4 channels of audio rather than just 2. You can use a 2 channel board from an UR but of course it won't give you the full effect that you should get with a cockpit. Of course they're harder to find and more expensive. As to actual prices, I have no idea. I haven't shopped for boards. But if he doesn't have boards at all, then I'd say start by finding a complete boardset from an UR and then try to find a panning board separately.

2. 19", and mine has a g07. I think that's the norm, and reportedly with some kinds of monitors some of the colors will appear off. There have been discussions on it here so searching should turn up more details on that.

3. Don't think so. I think it's the standard power brick that was used in the UR and other similar mcr games.

4. Again, no expert on pricing here but I would expect at least 500 if not more for a nice, fully working machine. There was one guy here who had trouble selling one for a pretty nice price though so maybe the value has dropped a bit with the economy. Of course this will have a somewhat limited market since it's a big game, but at the same time people who would want one probably are pretty motivated to buy since they don't turn up every day. So it's a matter of finding the right buyer.

Hope that helps a little bit.
 
The way you described "boardsets" that could mean just the main 3 boards in the main stack or all of the many other boards (cheap squeak deluxe for music, dual amp board to mix the game music and sounds, lamp driver board to turn on the game lights at the right times, absolute position board to capture and encode the steering wheel and gas pedal input, linear power board that connects to the power brick).

For uprights the 3 main boards usually go for around $150 tested and working. The 3 main boards would likely be pricier for cockpits because the panning sound board is rarer.

The other boards together would likely go for $150-$200 combined tested and working.

Price of a fully working cockpit? It all depends on condition, location, and how patient he is to buy or sell it. There's a huge price range. If the thing is in mint condition and completely working at the right place it's going to bring a really nice sum of money. Beat ones that need a lot of work may only go for a few hundred dollars.
 
It would be cheapest to buy a complete working upright and transplant the parts to the cockpit. You would not have the panning sound board on this board set but other than it you could make a working cockpit by swapping parts. Pretty sure the wiring although pinned out the same as an upright is a different physical layout/ length.
 
Thanks for all of the information! Much of what you mentioned, I had suspected but the confirmation is great. Thanks for clarifying the difference between the audio boards, that's the kind of info I was really trying to get at.

I thought the cockpits would fetch a little more than what you all eluded to, but I'd rather know the truth up front than after the fact.

I really appreciate the input!
 
I'm not sure if it was mentioned in the previous messages, but for a cockpit you need TWO of the dual amp boards. One runs the front speakers, and one runs the rear speakers. Without a second dual amp board you can't take advantage of the 'panning' effects, which add to the experience on a cockpit.

The power supply 'suitcase' brick is the same as the SH upright, but it is not the same power supply that you see in Tron.
 
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The way you described "boardsets" that could mean just the main 3 boards in the main stack or all of the many other boards (cheap squeak deluxe for music, dual amp board to mix the game music and sounds, lamp driver board to turn on the game lights at the right times, absolute position board to capture and encode the steering wheel and gas pedal input, linear power board that connects to the power brick).

For uprights the 3 main boards usually go for around $150 tested and working. The 3 main boards would likely be pricier for cockpits because the panning sound board is rarer.

The other boards together would likely go for $150-$200 combined tested and working.

Price of a fully working cockpit? It all depends on condition, location, and how patient he is to buy or sell it. There's a huge price range. If the thing is in mint condition and completely working at the right place it's going to bring a really nice sum of money. Beat ones that need a lot of work may only go for a few hundred dollars.


So, he is looking at needing the 3 board stack, Cheap Squeak Deluxe, Dual Amp Board, Lamp Driver Board... Ouch. How much of this is available in the U/R game that could be transferred over?



Don't forget the seat! Good luck with that one.

???

He has the seat for the cockpit, with all the wiring... Is there something else about the seat specifically?
 
So, he is looking at needing the 3 board stack, Cheap Squeak Deluxe, Dual Amp Board, Lamp Driver Board... Ouch. How much of this is available in the

That's 2 dual amp boards! :) They have to be the specific ones for the MCR III series; a dual amp board from a Tron or other MCR II is not compatible with the harness connections in an MCR III cab such as Spy Hunter. Also, don't forget the absolute position board.

It is a lot of boards, but it actually isn't *that* difficult to source Spy Hunter stuff if you know what you are looking for. I had to similarly part in a cockpit a few years ago and tracking down the parts didn't take that long.
 
So, he is looking at needing the 3 board stack, Cheap Squeak Deluxe, Dual Amp Board, Lamp Driver Board... Ouch. How much of this is available in the U/R game that could be transferred over?

Almost all of it. The only difference will be the 3 board stack won't have panning sound (which is a real loss) and you'll need a 2nd dual amp board.

As 88 said, it's not terribly difficult finding any of the boards for this game. Finding them tested and working is somewhat more challenging. Finding the cockpit version of the 3-board main stack is going to be the hardest part.

If I were you, I'd PM CDJump and see if he has any for sale. Or failing that, finding out what it would take to convert the SSIO board to the panning version or if that's even possible.
 
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