Sprite issue on Tapper, but only on level completion?

TheDrewster

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Sprite issue on Tapper, but only on level completion?

My Tapper has developed a weird issue. It has only got worse over time. During the jingle at the end, all the sprites rapidly move and shake about an inch left. The rest of the level is fine, it's only during these animations where the sprites go wacky. What should I check?

 
pull all socketed chips, straighten/clean as necessary, and reseat them very well. might need to zap them with some deoxit too if you have it, and clean the ribbon cable headers/reseat them.

MCR games are pretty finicky about that stuff I've discovered. a friend's Tron developed something like what you have, but where all the sprites were doubled. as I was taking the chips out some of them had the legs bent at angles, probably from pulling them out one-sided, and that makes a huge difference on the single wipe sockets.

Tapper's like gold, hope you can fix it.
 
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