Someone School me.. Capcom CPS boards.

Culcuhain

Member
Joined
Aug 15, 2009
Messages
613
Reaction score
19
Location
St Paul, Texas
I am pretty much nintendo focused.

I have a street fighter 2 cabinet with Tecmo World Cup 98 in it (Sega STV?)
So I think it is Jamma, but not Jamma+
If I want to convert it to a CPS, what would I need to do? (Besides fix the suicide battery issue.)

Thanks!
 
well how many buttons does the cabinet currently have? as you will need 6 buttons per player for Street Fighter etc, so might need to add buttons, and the 3 extra buttons go to the kick harness which plugs directly into the CPS Board, but if you wanted to add a MK board, the kick harness is different to CPS, and if you wanted a Tekken board, that kick harness is different again! you could tie in more than one kick harness to the buttons and just plug which ever one you need into board, post a pic of your current control panel?
 
The STV setup should have wiring for three buttons for both players so you are good there. It may be missing the -5vdc since STV doesn't use that so you may need to add it, usually just requiring running an extra wire from the power supply. Then you need to build or buy the kick harness and reinstall the extra buttons.

What version of CPS are you planning to run? The early ones did not have a suicide battery, but they used a different kick harness than the later versions.
 
I don't know what version. I want to maybe get the streetfighter II or one of the dungeons and dragon games.
What is an A board and what is a B board?
I no very very little.
Thanks guys.
 
as shown in the pic I took from the net, the 'A' Board is the black base board, this is the part that plugs into the JAMMA harness and remains the same throughout, only issue being is they did various region based boards for both A & B so you need to have a compatible A board to play the B board, stick with USA as that plays both GREEN & BLUE B Boards, again the B board is shown in the picture (the blue part) this just plugs into the A board, similar to the connectors on the STV cart, so its easy to swap out games from a SFII to a D&D game
 

Attachments

  • 1.jpg
    1.jpg
    72 KB · Views: 4
I don't know what version. I want to maybe get the streetfighter II or one of the dungeons and dragon games.
What is an A board and what is a B board?
I no very very little.
Thanks guys.


OK, the later Street Fighter games did come in the CPSII configuration as did both Dungeons and Dragons games. The wikipedia links above will list off which games came in the CPSII configuration. However, the kick harness is pinned diffrently for the fighters and the D&D games. If I remember correctly the D&D games are even pinned differently from one another.

CPS II and CPS III use a 34 positon connector for the kick harness while CPS I uses a 10 position connector.
 
Just my 2 cents to add on top: Aside from the suicide battery/Phoenix issue, CPS2 is probably the easiest arcade system/concept to work with. A board acts like a console machine connected to the JAMMA harness, B board acts like a cartridge. B board connects to the A board up top. Volume and test switches on the side. Kick harness in the back. You don't even need the Q-Sound board (Icing on the cake) or any weird special JAMMA configurations (MVS bullshit).

If you want 99% of your bases covered when it comes to Capcom games...and 100% covered for Street Fighter CPS games, wire up a CPS2 AND CPS1 kick harness to the bottom rows (just have them share the same quick disconnects). If you're really worried about DnD, get a secondary CPS2 kick harness and wire it in as well to whatever button configuration you want.
 
Last edited:
Back
Top Bottom