Trackball
Well-known member
Obama did it.
You know as well as everybody else there's collector pricing and there's ebay pricing in this hobby.
I think we have a few different user types here that are considered. Like them or not each is here and probably has a different outlook then you or I. This is just my take on it and who the hell am I to think I have it pegged? As I said if there are no rules set out by the site admin that were broken whatever it is we are debating here really goes back to the fact the user is free to handle it however they see fit. Here's why imo...
Hobbyist: "I love games in my house to tinker with". Ready to buy low and sell low or trade. Loves prices down and pricing information. Maybe a slight short-term commitment to a game or two.
Hobbyist/Flipper Hybrid: "I love screwing around with games and fixing them and selling them". It is a constant revolving door of machines. No long term commitment to their collection. They want prices low and want to tinker for moderate to high profit. They don't want users to see you just sold a 70's solid state for $200.
Flippers: "Your game isn't worth shit until I buy it". No commitment to any collection. They want prices low but do not want to share pricing. They don't like to see sales data unless it's high dollars. They don't want user to see just sold a Fish Tales for $1,500.
Operators: Thank the maker for the Op's. Though we do not hear from them often without them there just would be as many games. Most I know sell by the truckload and some real gems come out of of the route.
Retail: "For sale Whirlwind $9,995". The storefront and ebay guys that sell thru the store. You know they want to see high prices.
True Collectors: "I love my games and have a plan to hold on to them or I making large money moves and trades to obtain the games that takes my collection to the next level". They will travel far to find a rat in the desert, dig it out of the sand and bring it back to glory not to sell but to admire or trade for what they desire. They also understand that since 95% of what we are slinging around is a finite resource it is worth whatever someone is willing to pay. Strong commitment to their games and the values of them. My thoughts are they do not celebrate the users victory when they announce they ripped a game for someone and sold it cheap. They don't want to hear someone sold a Monster Bash for $2,500.
My conclusion is that the hobbyists want to drive down the value of the amusement collectable market while the rest want to see the value of these non-production items rise.




