Tornadoboy
Well-known member
Silk screening CPOs/side art - where can I get how-to info?
I've been looking for a side job involving arcade games for extra cash and there seems to be a fair amount of demand for short runs of game artwork, not to mention I'd just love to be able to restore some of my own games.
My understanding about silk screening is that it is more a venture of trial and error than an expensive one overhead wise, so I was wondering if there's somewhere I can get info on exactly how one goes about doing cab artwork decals silk screening the proper way? There seems to be a fair amount of books on the subject, can anyone recommend one? Most of them seem to center around things like T-shirts but I want to make durable, high quality decals.
I imagine a large plotter would be needed for the stencils, but those can be gotten pretty cheap used, especially if they need to be rebuilt which is something I have done before. And no doubt there's royalties to be paid for some but that can always be factored into the price.
I've been looking for a side job involving arcade games for extra cash and there seems to be a fair amount of demand for short runs of game artwork, not to mention I'd just love to be able to restore some of my own games.
My understanding about silk screening is that it is more a venture of trial and error than an expensive one overhead wise, so I was wondering if there's somewhere I can get info on exactly how one goes about doing cab artwork decals silk screening the proper way? There seems to be a fair amount of books on the subject, can anyone recommend one? Most of them seem to center around things like T-shirts but I want to make durable, high quality decals.
I imagine a large plotter would be needed for the stencils, but those can be gotten pretty cheap used, especially if they need to be rebuilt which is something I have done before. And no doubt there's royalties to be paid for some but that can always be factored into the price.
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