Seven facts you never knew about Gauntlet

Cool article. They should make a book (Gozer?) that does "10 Things You Didn't Know About..." and do a whole list of games.

Gauntlet is sweet and much respect to it's innovation, but I'm not sure if I'd ever want to own it as it would have no replay value in the home freeplay environment. Unless you were always able to get 4P going and maybe compete for high scores without continues.

It would be much like my 4P X-Men I used to have:

Initial response: "Wow! X-Men! I remember playing this!"

After beating the game once: "That was cool! I never had enough money to beat it in the arcades!"

After playing it a few more times: "Man, this game really sucks."


I honestly don't miss X-Men, Double Dragon and other games I had that have absolutely no replay value. It came to a point where space/cash was more important than the wow/nostalgia factor.
 
I loved gauntlet so much that it started me into dungeon crawler vids... sadly freeplay breaks it so after playing it at CAX w/ a couple of idiots that were holding the game/screen back at the worst times, I crossed it off my list.
 
I don't know. Running out of things to write about? Haha.

I did read that there was supposed to be a Gauntlet DS that was going to have online 4P mode, but it got shelved. With all the crap games they put out, I would think this wouldn't be one to get shelved unless it was too expensive to do.
 
I'm hoping someday an enterprising Gauntlet fan will make a mod kit that fixes some of the crummy 'home use' problems the game has.
 
The reasons I got rid of my Gauntlet

1. Free play made it boring
2. Cabinet while not huge requires certain space because of the control panel layout, thus taking up a lot of room.
3. Marquee didn't have a light (pet peeve)
 
so my question is, how long could you play on one credit? doesnt your health drop at a steady rate, with pick ups are you actually able to get pretty far on one credit??
 
I know someone that was so good that they could build health from food pickups and therefore play indefinitely...
 
Gauntlet is on my list to get yet, and yeah! I was well aware of the Dandy! connection on the Atari 800.

Dandy even had an editor that let you make any level you wanted. Was even more fun than The Gauntlet conversion. I think I still have it on floppy somewhere?

Sell me yer GAUNTLET!!!
 
I love gauntlet, I even have the two player version that sits next to the 4 player..
The endless feeding of the coinage to get to the next level does make the game play suffer but there are ways to fix it.

Never put a lot of credits in the game. This will kill the fun out of the game. Strictly quaters play. You can earn quarters by tripping the most traps, fighting the most monsters. Finding the exits before the treasure room times out.
 
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