Screen Burn - How Long Does it Take To Get

I tried leaving a static image on an already burned G07 one time to see.

It took around 10 days of the same image being constantly displayed for the new burn to start showing.
 
I tried leaving a static image on an already burned G07 one time to see.

It took around 10 days of the same image being constantly displayed for the new burn to start showing.

AKA - you dont play your games enough to get it ;)
 
Most games made after the late 80;s won't burn at all...

At some point, companies got smart about the burn and took it into consideration when designing demo modes.

I remember my friend's father flipping out about him playing Atari. He was scared of it "Ruining" the tv since so many arcade machines had burn in.
 
I tried leaving a static image on an already burned G07 one time to see.

It took around 10 days of the same image being constantly displayed for the new burn to start showing.


Do you think the fact it was already burned contributed to it burning again so fast? I wonder if a brand new G07 back in '81 would burn in only ten days.
 
Most games made after the late 80;s won't burn at all...

At some point, companies got smart about the burn and took it into consideration when designing demo modes.

Later model games generally have more movement and thus make less noticeable burn, but I've seen Mortal Kombat high score tables, "USA" emblems in Cruisin monitors, "SEGA" logos in the corner of Daytonas and other Sega racers, "insert coin", "high score", etc. Even my 1998 Daytona 2 has a small amount of burn in, really only detectable in the white demo screens. Really, most games have some sort of repetition in the demo mode and will end up with screen burn after a few years.

When turning games on only for home enjoyment, I don't think burn is an issue.

Wade
 
I was wondering because I leave my games on almost all day sometimes so I can play through out the day without turning them on and off .
 
This thread reminds me of all the 6100 tubes I've seen with "TEMPEST" clearly and permanently embedded into the screen. So many tubes chucked over the years... so sad.

Anyhow, the older games in the 80's didn't take too long to burn-in if they had static displays during demo mode. How long? It seems like it took as little as a couple of weeks for some games to start showing burn-in back then. The later games tend to keep the screens moving constantly which is less likely to ever cause burn-in.

Dave
 
Most games it takes a while. Tempest is pretty quick. Other games with repeating patterns and/or text like Pac Man, Centipede, Asteroids usually take a few months depending on how long the games are left on.
 
Improperly adjusted monitors will burn way faster too. Make sure you adjust the monitors per the adjustment guides provided by the manufacturers if available. Atari was very good on the Vectors providing an adjustment screen.

Out in the wild, I always see games with the monitors cranked up to meet an early doom.
 
Wasn't there a process to take burned-in tubes and make them like-new again? It seems to me that there was a company around for awhile that did this. They'd cut the neck, pull the guns, fix the screen (somehow), pop in new guns, melt the glass and call it refurbed.

I'm mostly curious about how they got rid of the burn...

Dave


Hell, why not put in an Etch-a-Sketch. Then you could just "Shake" away your burn-in......;-)



;
 
Wasn't there a process to take burned-in tubes and make them like-new again? It seems to me that there was a company around for awhile that did this. They'd cut the neck, pull the guns, fix the screen (somehow), pop in new guns, melt the glass and call it refurbed.

I'm mostly curious about how they got rid of the burn...

Dave

Tester007 was saying they just use like new (non-burned tubes) for rebuilds. Since many of the tubes were also used in TVs, it would make some available without nasty gaming burn.
 
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