Run and Gun Dip Switches

perhansa

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Does anyone have any experience with the Run and Gun basketball game and its dip switches? There's one with 4 switches on it - and everything I read online says they don't have any dip switches on the PCB board, but there definitely is with mine. I'm having trouble right now because I swap PCB's in/out on my cabinet(just the jamma harness connector to it), and when I push the credit button, it only goes to Player1 and not the other players. Do these switch's maybe control it?

I'll flip them back and forth later but wanted to know if anyone had a simple answer for me what they did or what I can do to fix the issue.
 
Run and Gun, like many four player games, requires coin drops for each individual player position. Your Jamma cab is most likley wired for one coin mech only (both coin slots daisy chained back to the same position on the Jamma harness) and this is why you can only coin up player one.

In order to coin up player two you will need to wire in the second coin position on the Jamma harness.
 
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