Reproduction Warrior cabs

I'd at least like to keep updated on this Warrior reproduction idea. It sounds like it requires $$$, a redesign for components, skill that I can't fathom, patience (which I usually don't have), and a lot of teamwork, but seeing it pulled off would be ART.

It's a long shot, but just being able to see a retro/modern reproduction of this incredible cabinet with my own eyes would be mind blowing!
 
Sounds like a bunch of preorders for art and metal parts are in order. Cabinet can be copied. Game hardware can be replaced by vectorMAME, ZVG board, and a common XY monitor.
 
Sounds like a bunch of preorders for art and metal parts are in order. Cabinet can be copied. Game hardware can be replaced by vectorMAME, ZVG board, and a common XY monitor.

I looked at the wiring diagram last night, the original harness would be very easy to reproduce.

Yes vector mame would work, but I like this option from cinelabs.



Cinelabs is pleased to announce the first fully working CCPU implemented on a single chip FPGA. We have designed the new IRM in a custom IP Core. The design includes all of the original CCPU functionality, plus many enhancements.
Cinelabs has been repairing CCPU boards for people the world over, for more than 10 years and has observed mounting issues with keeping original CCPU boards in working order. Their components are now over 30 years old and are failing much more frequently than even just 10 years ago. Compounding this is the increasing rarity and rising cost of, certain components such as bipolar PROMS and obscure static RAM.
With Cinelabs' advancement, collectors will no longer have to worry about trying to keep their old boards running, as there will be a reliable replacement available, based on modern, obtainable components.
When incorporated into our new CCPU replacement board, the following features will be available:
► Drop-in Replacement for All Cinematronics and Vectorbeam CPU Boards
► Cycle for Cycle Accurate (Not an emulation)
► New Conventional Analog XY Monitor Interface (with daughter board)
► Expanded RAM for QB-3
► Integrated Color Board Support
► Single EPROM Operation
► "Naked CCPU" (all registers displayed on LEDs)
► Jumper Selectable Core Configuration (JMI, Instruction PROM Revision, etc.)
► Driver ICs in DIP Packages for Easy Repair
Additionally, there are many more features that will be incorporated into later revisions, such as Multi-Game support, High-Score Save, a Dynamically Re-Mappable Control Panel and Dual Z-80 Co-Processor configurations for games such as Rocket Racer and Demon. Also Game Networking, 10 MHz "Turbo" Operation, Early Frame Timeout Detection, Multi-Sound support, Monitor Input Protection, a full hardware Test Channel,
 
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