gibbous
Well-known member
Anyone have experience with the R4 card on the DS? How is the game play on them?
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Anyone have experience with the R4 card on the DS? How is the game play on them?
Anyone have experience with the R4 card on the DS? How is the game play on them?
However, to play devil's advocate here, I will argue that buying a game used also does not support the game makers as now that game has been purchased by two people, but the developers only got paid once. Or am I wrong in that assumption? Perhaps that's a little too general, but probably fairly accurate, too.
There are however a few good uses of flash carts such as demo'ing a game or emulation as you mentioned and I don't have a problem with those. I certainly don't have unlimited money so playing a game before buying it would be beneficial.
No worries, and no need to apologize, I wasn't really arguing or anything, and I think you and I are pretty much have the same stance on all this.I guess I got a little too heated about it reading about the increased copy protection, my apologies.
Sorry, but when I buy something, I have the right to sell it as I see fit. EULAs stating otherwise end up not getting purchased by me...
I'm not arguing that at all and made it clear that I'm in no way against buying used games or selling a game once you're done with it. Personally, I'm more of a collector, so I keep games quite literally "forever," even when I'm long done with them. Part of the reason for this is my biggest mistake I ever made (related to gaming) was trading away my original NES and all my games (15+, I think) for one since SNES game that I wanted at the time. I think it was MK3...I've regretted that since. I don't want to make that mistake againI find nothing wrong with buying used (although I don't do it much). Once someone buys a game (or anything else), it becomes theirs and they have the right to sell it to someone else. That's the way it is with all products. Why should it be any different with games?
I can't tell if this is sarcastic or not, though I see your point. However, many of the local rental stores don't and never have rented out portable games such as DS and PSP, though I know many have begun to over the last few years. Personally, I don't "demo" or rent games enough to warrant a subscription to gamefly or the like.Demo'ing? As in, "try before you buy"? My god, you're going to put all the video game rental chains out of business!
Pirating = stealing from developers
"Demo'ing" = stealing from rental establishments/gamefly/etc
If you're going to preach, at least be consistent.
True, and I've heard of this. Though I also recall reading something about some games also basically being useless if you buy used, though I don't remember the specifics or what games were like that. And apparently it's supposed to be more of an anti-piracy measure, not just a way to try to make a buck off a used sale. However, we may be talking about the same thing and what I'm thinking of could be outdated info. Being in the business you are, I'm sure you're more up to date on such things.Some of the newer games are coming with included code activations for in game items. If you buy it used, you then need to purchase that activation code, so the developer can still get some money from the used sale.
I can't tell if this is sarcastic or not, though I see your point. However, many of the local rental stores don't and never have rented out portable games such as DS and PSP, though I know many have begun to over the last few years. Personally, I don't "demo" or rent games enough to warrant a subscription to gamefly or the like.
Fair enough and I can agree with you on that. Like I said, I don't claim to not "pirate" or have never pirated, and I don't condemn those that do, whether I agree with what they're doing or not.Yes, it was sarcastic. To say that piracy is wrong, but it's OK if you're just trying things out is hypocritical.
To be fair, you should have expected such a conversation as soon as you asked about it. That's the main reason I moved it here, so the other thread wouldn't get too derailed into this. In reality, maybe not as many would have seen it if I left it alone, no way to know for sure, nowOkay...wow. Lots of great points that have already been hashed out since way back when you had to type in word 4 of paragraph 2 on page 57 of the manual. Maybe even before that!
We're already getting to that point, what with services such as Steam and even consoles having "games on demand" and such. Personally, I like digital distribution, but because I'm a collector at heart, I also like having all my games and such on a shelf. So basically I'm torn on the whole "transition," but the fact is that some day we'll only be buying games like that.I'm thinking eventually, and probably within the next few years, we're just going to a system where you pay to play games at home on your computer or console - maybe even on portables, depending on how the wireless infrastructure matures - over the internet. One monthly fee to play whatever and how ever many games you can play. You'll never own a copy of the actual software, you'll just pay for playing it.
"Demo'ing" = stealing from rental establishments/gamefly/etc
If you're going to preach, at least be consistent.