- Joined
- Aug 3, 2009
- Messages
- 5,152
- Reaction score
- 534
Quest for Ghouls and Ghosts... you can build one too...
Well I have to thank Muel for bringing his Ghouls and Ghosts to CAX.
I have a SF2:HF waiting to be converted to GnG and a mess of dynamo HS1 cabs.
Looking at the CP, I can see that the Modular one is the right one to start with and NOT the corner cut cab which really is much more common.
Side art - reproduced by a few people online.
Bezel - reproduced (poorly) and redone by Fizgig for few customers.
CPO - still needs to be scanned and/or posted
Marquee - reproduced by a few places online.
Here's Fizgig's really nice one.
http://forums.arcade-museum.com/showthread.php?t=236742&highlight=ghouls+ghosts
I may get started on either a Magic Sword (since I have all of the NOS art) or a Ghouls and Ghosts now that playing on Muels has gotten me the bug.
Well I have to thank Muel for bringing his Ghouls and Ghosts to CAX.
I have a SF2:HF waiting to be converted to GnG and a mess of dynamo HS1 cabs.
Looking at the CP, I can see that the Modular one is the right one to start with and NOT the corner cut cab which really is much more common.
Side art - reproduced by a few people online.
Bezel - reproduced (poorly) and redone by Fizgig for few customers.
CPO - still needs to be scanned and/or posted
Marquee - reproduced by a few places online.
Here's Fizgig's really nice one.
http://forums.arcade-museum.com/showthread.php?t=236742&highlight=ghouls+ghosts
I may get started on either a Magic Sword (since I have all of the NOS art) or a Ghouls and Ghosts now that playing on Muels has gotten me the bug.

