Pushing the limits of WG6100 with ZVG

haywood

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I was curious about how many vectors you could render with the ZVG on the WG6100. Starting with the ZVG demo, I added some movement and started drawing little boxes at the bottom of the screen. At about 160 little boxes, I started to see some issues.



Has anyone else played with these limits or know a good reference with some guidelines?
 
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