Punchout or DKjr?

Phetishboy

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Which one would you restore first? I am looking at tackling another Ninty after my Pac restore and wondered which one you guys would jump on first? Which is cooler, which is a must-have? Which one gives the best bang for the buck?
 
This really is a no brainer.

Punch-Out!! hands down. Graphics = awesome, speech = awesome, calling an Italian man "Pizza Pasta" = awesome.

Easier restore w/ black only and smaller sideart and is a waaaaaay better game.

Do it.

Now.
 
DKjr is the nicer looking cab imo. Punchout's dual monitor setup kind of intimidated me as a kid.
 
This really is a no brainer.

Punch-Out!! hands down. Graphics = awesome, speech = awesome, calling an Italian man "Pizza Pasta" = awesome.

Easier restore w/ black only and smaller sideart and is a waaaaaay better game.

Do it.

Now.

Yeah, and the Punchout is in "closer to painting" condition than the Jr.
Muchos sanding left on the tangerine dream.

P2020435.jpg


They sit next to each other now:

P2020431.jpg
 
You really got to ask? I've seen a dozen DK Jr's up for sale the last 2 years. I've only seen 1 Punch-out. It's begging to be put back into service.
 
I say do both side by side at the same time. You are going to prime both, so get them both ready for priming, etc. You could be able to shorten the total time that way.
 
Punch-Out!!, hands down.

Punchout's dual monitor setup kind of intimidated me as a kid.

That's funny, because the dual monitors are mainly what drew me to the game as a kid. 1984, I was 9, and the machine was brand new. It was just an awesome, towering sight. I had to look up to see the top monitor. Plus the white grid on the black control panel, the green wireframe boxer, the speech, the overall huge size of the graphics/sprites, and the way they could zoom in and out, were like nothing I'd seen before. The game looked ahead of its time to me, even at 9 years old.

Then the gameplay quickly hooked me. Nintendo was quite clever with the way they designed the difficulty of the game. The first two opponents could be beaten by most beginners using no strategy at all, just button mashing (I beat them that way the first time I played). Then there was the infamous Bald Bull, cursed by Punch-Out beginners the world over. Bald Bull could almost be beaten with just button mashing, but not quite, which made it seem like if you had just one more try, you would beat him, though few people ever actually beat him by mashing buttons. Overall it was an effective way to hook the players, evidenced by Punch-Out being the most successful game of the year, and being known for having earning power that lasted longer than most other arcade games of the time.

I think this is the main reason that Super Punch-Out wasn't nearly as successful, despite being a better game (IMO). It was designed for people like me, who had mastered Punch-Out and were ready for more of a challenge. It was not beginner-friendly at all; most people were trounced convincingly by the first guy. I was already an expert at Punch-Out when I first played Super Punch-Out in the '80s, and I was beaten by the first guy like everyone else the first time I played, though I progressed quickly after that because I already knew the basics from Punch-Out.
 
I can't beat that damn pizza pasta guy. So, yeah, I suck at Punch-Out!! :)

You can beat Bald Bull and Kid Quick, but not Pizza Pasta? The same principles apply to all 3 of those guys. The first time I beat Bald Bull (after finally figuring out the basic Punch-Out strategy), I kept going straight to Mr. Sandman, beating Kid Quick and Pizza Pasta both on my first ever tries.
 
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