Prevent your system 11 from catching fire

This mod is also recommended for earlier Williams 3-7 games so if still a problem with System 11, then probably System 9 needs it too.
 
Bump, shared around. Great advice.

Applies to all games from System 3 to System 11.

Here is a list I took the time to do that I'll put here:

Algar
Williams, 1980

Alien Poker
Williams, 1980

Barracora
Williams, 1981

Black Knight
Williams, 1980

Blackout
Williams, 1980

Comet
Williams, 1985

Contact
Williams, 1978

Cosmic Gunfight
Williams, 1982

Defender
Williams, 1982

Disco Fever
Williams, 1978

F-14 Tomcat
Williams, 1987

Fire!
Williams, 1987

Fire! Champagne Edition
Williams, 1987

Firepower
Williams, 1980

Firepower II
Williams, 1983

Flash
Williams, 1979

Gorgar
Williams, 1979

Grand Lizard
Williams, 1986

High Speed
Williams, 1986

Hot Tip
Williams, 1977

Hyperball
Williams, 1981

Joust
Williams, 1983

Jungle Lord
Williams, 1981

Laser Ball
Williams, 1979

Laser Cue
Williams, 1984

Lucky Seven
Williams, 1978

Millionaire
Williams, 1987

Pennant Fever
Williams, 1984

Pharaoh
Williams, 1981

Phoenix
Williams, 1978

Pinbot
Williams, 1986

Pokerino
Williams, 1978

Road Kings
Williams, 1986

Scorpion
Williams, 1980

Solar Fire
Williams, 1981

Sorcerer
Williams, 1985

Space Shuttle
Williams, 1984

Star Light
Williams, 1984

Stellar Wars
Williams, 1979

Still Crazy
Williams, 1985

Time Fantasy
Williams, 1983

Time Warp
Williams, 1979

Tri Zone
Williams, 1979

Varkon
Williams, 1982

Warlok
Williams, 1982

World Cup
Williams, 1978
 
This mod is also recommended for earlier Williams 3-7 games so if still a problem with System 11, then probably System 9 needs it too.

Williams solved this problem on SYS11B games when they started to use the Aux board.

This problem also happens on Data East games since DE copied a lot of the boards from Williams. Data East solved this problem with the missing fuses starting with Time Machine.
 
Add to this list the first 3 Data East games that also have this issue:
LASER WAR, SECRET SERVICE and TORPEDO ALLEY


Bump, shared around. Great advice.

Applies to all games from System 3 to System 11.

Here is a list I took the time to do that I'll put here:

Algar
Williams, 1980

Alien Poker
Williams, 1980

Barracora
Williams, 1981

Black Knight
Williams, 1980

Blackout
Williams, 1980

Comet
Williams, 1985

Contact
Williams, 1978

Cosmic Gunfight
Williams, 1982

Defender
Williams, 1982

Disco Fever
Williams, 1978

F-14 Tomcat
Williams, 1987

Fire!
Williams, 1987

Fire! Champagne Edition
Williams, 1987

Firepower
Williams, 1980

Firepower II
Williams, 1983

Flash
Williams, 1979

Gorgar
Williams, 1979

Grand Lizard
Williams, 1986

High Speed
Williams, 1986

Hot Tip
Williams, 1977

Hyperball
Williams, 1981

Joust
Williams, 1983

Jungle Lord
Williams, 1981

Laser Ball
Williams, 1979

Laser Cue
Williams, 1984

Lucky Seven
Williams, 1978

Millionaire
Williams, 1987

Pennant Fever
Williams, 1984

Pharaoh
Williams, 1981

Phoenix
Williams, 1978

Pinbot
Williams, 1986

Pokerino
Williams, 1978

Road Kings
Williams, 1986

Scorpion
Williams, 1980

Solar Fire
Williams, 1981

Sorcerer
Williams, 1985

Space Shuttle
Williams, 1984

Star Light
Williams, 1984

Stellar Wars
Williams, 1979

Still Crazy
Williams, 1985

Time Fantasy
Williams, 1983

Time Warp
Williams, 1979

Tri Zone
Williams, 1979

Varkon
Williams, 1982

Warlok
Williams, 1982

World Cup
Williams, 1978
 
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