Any game that encourages you to use your phone while driving is a danger to EVERYONE.
I read where a marine ran in to a tree playing the game. Again... if ONE PERSON DIES because of a game it's not worth it. Nintendo should be held responsible IMHO. The game should SHUT OFF if the phone being used is going faster than 5 MPH for example.
 
I think it should be partially the responsibility of the developer. To the point where they are not legally liable. After that, it's down to the consumer. I have a strong dislike for smartphones, but I don't think they should be banned.. or maybe they need to be. :wink:

Its mostly that mindless zombie part of people always taking phones and using them wherever they are -that bothers me. What's wrong with just going for a walk and enjoying the world, without the digital incentive?
 
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Any game that encourages you to use your phone while driving is a danger to EVERYONE.

The game does *NOT* encourage you to drive, but it's always nice when someone shares an opinion based on what their ass is saying at the moment. However if you remove the hat from your ass though you would be able to hear it telling you that you're not able to do most things in the game past 15 or 20mph :D:p:001_sbiggrin:.

if ONE PERSON DIES because of a game it's not worth it.

Should all cameras be outlawed since idiots have been falling off of cliffs for a better shot for years? What about google maps or car based navigation? People have been driving off of piers and loading docks into the ocean for years now, but where's the outrage there? Shouldn't all those things be banned? Hell, what about football, track, etc.? Every single year a couple few high school kids drop dead at practice playing those things so why should we allow them? If one kid at practice dies, the game is not worth it...

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So should text messaging.
Agreed 100%!

By the same logic should't phones themselves be totally inoperable once a vehicle is in motion for everyone in the car? The same thing for the radio. Why should someone be able to put a cd in, change stations, or do anything in the car whatsoever other than gas, brake, steer and shift while the car is in motion? Hell, you shouldn't even be able to adjust the a/c while the car is rolling as that's a distraction too :eek::p

:drive:
 
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Any game that encourages you to use your phone while driving is a danger to EVERYONE.

The game does not encourage people to drive while on their phone. It warns people to be aware of their surroundings each and every time before it loads up on your phone. Still, idiots will be idiots and that's not the game's fault—it's the idiot.

Again... if ONE PERSON DIES because of a game it's not worth it.

Death of a Video Gamer

The following article from Video Games, October 1982, pp. 14-15, documents the first known death attributed to playing video games.

Peter Burkowski had not been drinking when he arrived at Friar Tuck's Game Room in Calumet City, Illinois. He hadn't been using drugs either. According to the owner of Friar Tuck's, Peter and a friend walked in about 8:30 p.m. Saturday, April 3, and went straight to the games. Peter was eighteen, likeable, and apparently healthy. An "A" student, he had plans to become a doctor someday. Peter was also good with the games. In fifteen minutes of play, he wrote his initials at least twice in the "Top Ten" on the Berzerk screen. Then, tired of that game, he turned, took about four steps, dropped his quarter into a second machine, and collapsed. By 9 p.m. Peter was dead. The cause: heart attack.

The next day, one newspaper headline read, "Video Game Death." Was Peter, indeed, a casualty of the games? "Yes and no," says Mark Allen, Lake County's deputy coroner. Though the autopsy found unsuspected scar tissue on Peter's heart that was at least two weeks old, Allen believes, it's possible that the stress of the games triggered the attack in Peter's weakened heart.

"We certainly don't want to scare people away from video games," Allen explains. "Peter could have died in a number of stressful situations. We once had a boy who had a heart attack while studying for an exam. It just happened that he died in front of a video game, but it's also quite interesting."

After Peter's death, camera crews descended upon Friar Tuck's, filming the games (especially Berzerk) and interviewing players. "I don't like this kind of publicity," says the owner, Tom Blankly. "Peter's heart had a time bomb in it that just happened to go off here. I expected it to hurt business, but if anything, business has been up."

Profits aside, it turns out that video game playing is a lot more stressful than most people think. Next time you're in an arcade, take a few moments to watch the other players. Notice the twitches of concentration, the way some players' hands and feet shiver in excitement. Often, they pound the machines as if they were battling real invaders.

More than five years ago, cardiologist Robert S. Eliot, M.D. at the University of Nebraska Medical Center, noticed that same behavior in Pong players. Realizing that video games could be used in the lab to create the same stresses his cardiac patients face outside, he began monitoring the patients while they played the games. His findings (Eliot has charted over 1000 patients) are nothing less than startling. "We have had heart rate increases of 60 beats per minute and blood pressures as high as 220 within one minute of starting a computer game. It happens quite a lot but the patients have no awareness.

According to Dr. Eliot, one out of three people have dramatic physiological reactions to mental stress. While not enough data has been compiled to determine whether video games are dangerous for these people, there is plenty of evidence to suggest that too much stress is connected to heart disease and hypertension. At this point, Dr. Eliot, who is being consulted on the case of Peter Burkowski, has no comment.

In any event, if you play the games to relax after a long day, think again. If you're a cardiac patient, you might want to stay at the bar. In Dr. Eliot's lab, he stops the game when a patient's blood pressure gets too high. Unfortunately, Peter Burkowski was never given this advice.

--Stephen Kiesling

Source: http://home.hiwaay.net/~lkseitz/cvg/death.html
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So I guess we should all stop liking arcade games now, because someone died by not being careful with their own health.
 
Nothing, just like there's nothing wrong with doing it with your phone. Different people like to do different things!

I feel there is a bigger philosophical dicussion to be had, about the overuse of technology, future privacy, free will and defining humanaity. But that's partially getting off topic from pokemon go... and arcade games. Let's just go with that I'm not as accepting as you. :p
 
The game does not encourage people to drive while on their phone. It warns people to be aware of their surroundings each and every time before it loads up on your phone. Still, idiots will be idiots and that's not the game's fault—it's the idiot.

From a developer stand point. We are always keeping in mind, that people within our mobile gaming demographic are not very sharp. But these same un-loyal customers are a large part of our sales. So, we need to design it to be accepting of unfortunate intellect as possible (just enough to put us in the gray area). All while trying to stay within our budget.

Otherwise, we love exploiting their thoughtless, graphable behavior! :wink: :D
 
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Stop the planet, I want to get off:

Pokemon-GO-and-white-privilege/

The ironic thing about the article is I live in a neighborhood that is 50% white (at most) or so and has a few pokestops close by. However if I drive 20 minutes south (easily 70% Spanish speakers) there is an area with roughly a dozen pokestops within a mile of each other.
 
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