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I played until it was so slow I couldn't take it anymore. Was that a galaga ship I saw in round 9?
 
I played until it was so slow I couldn't take it anymore. Was that a galaga ship I saw in round 9?

Assuming it's using the same fruit from the original Pac-Man, it's the flagship from Galaxian (which also appears on Galaga) Also appears on other Namco games, like Super Pac-Man, Pac n Pal and Dig Dug.
For some reason, the sound doesn't work on my version of Firefox...perhaps I'm missing a plug-in or something (although it didn't tell me I was). I'll have to try it on my newer laptop and see if it has sound.
 
Assuming it's using the same fruit from the original Pac-Man, it's the flagship from Galaxian (which also appears on Galaga) Also appears on other Namco games, like Super Pac-Man, Pac n Pal and Dig Dug.
For some reason, the sound doesn't work on my version of Firefox...perhaps I'm missing a plug-in or something (although it didn't tell me I was). I'll have to try it on my newer laptop and see if it has sound.

Yeah it is. I never played much OG Pac. Always Mis Pac.

My game started out pretty normal but got slower and the sounds started messing up. I made it past the first two cut screens and quit when I hit the frist galax ship.
 
I'm trying to reverse-engineer it so that it's playable after today... Without a whole lot of luck... It's actually written in javascript.

Any of you programming guys want to help make a backup of this wicked-cool thing? ;)

And I'm sure there's code in there to make sure it's today, and that it is reading from Google's server... Can someone please 'fix' that? :D

Used FF 3.63 to make a "Web Page, Complete" copy of it, but it doesn't even grab the "/logos/pacman10-hp-sprite.png" file it uses for everything, so... It's kinda tricky. :confused:

I wonder how many new threads we'll see about this today? :rolleyes:
 
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