Picked up this piece of history last night

I've played it on MAME and loved it enough to check out the schematics to see if there's even a remote chance of making one from scratch, short answer is NO! It's a hardware nightmare with a stack of like 5 PCBS, which I guess is why it and Bouncer failed commercially, because the system was too expensive to build and still be attractive to buyers. Pity, it's a cool game that deserved a good run at the arcades.

Great piece of history you've got there, glad to see it's in the hands of a collector! I hope the hell Bouncer turns up one of these days, even if the ROMs are never dumped it would be nice to see it saved from total oblivion.
 
That actually looks like a really cool game.

Great thread! BTW, the location of Entertainment Sciences' old HQ is about a 15-min drive from me. Here, in all likelihood, is where your Turbo Sub was developed:

ent1z.jpg


The unit has a built-in warehouse, so I'm thinking it was probably built there as well...
 
VERY cool game play for such an early game. It's like everything they wanted to do with Star Wars, but with raster graphics. I'd love to know the specs of the hardware.
 
Awesome find! Cant wait to play that at CAX!!

I brought Turbo Sub to CAX in 2009 (the year I bought it). It survived the show thankfully. The game is made up of about five boards in a cage. One of those boards, I believe the main cpu board has close to 40 or more socketed ICs....it's insane! Evidentially, the audio boards like to crap out too so I feel fortunate enough to still have working sound.
 
VERY cool game play for such an early game. It's like everything they wanted to do with Star Wars, but with raster graphics. I'd love to know the specs of the hardware.

I believe www.Turbosub.com has most of the schematics posted.

One of these days someone ought to do a documentary on the search for a Bouncer and it's backstory, I imagine it would be quite interesting, and hopefully it would shake loose a solid lead.
 
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