joeycuda
Well-known member
YIKES AND AWAY!
P.S.
Isn't that the RAM Controls guy?????
He's the only person who has had Paperboy handlebars repro'd, likely not paid the supplier, and offers them for sale! I'd say probably.
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YIKES AND AWAY!
P.S.
Isn't that the RAM Controls guy?????
HOT TAKE: Paperboy is not that great of a game
That depends on WHY someone buys a game...
Gameplay
Historical significance
Rarity
Popularity
Nostalgia
Etc..
I never really enjoyed paperboy when I played it in the wild and I would never pay the price it goes for these days, but after converting my Champ Sprint to a paperboy, I get why people pay big money for one. My original opinion was based on not really knowing how to play the game AND just about all the machines I ever played since I started collecting about 5 years ago, have had controller issues - sloppy/loose and/or faulty potentiometers. Now that I have a rebuilt controller the game is a little addicting now that I know how to score... something I also hadn't paid much attention to is that the game oozes 80's pop culture... the Michael Jackson moonwalker, the 80's slang call outs, the break dancers, radio controlled cars, a BMX converted to a paper route bike (like the 80's BMX movie RAD) and the boom box, etc... it captures a lot of the 80's nostalgia - probably better than any other game I can think off...
This! It is a fun game especially with friends when dialed in correctly. Too many games and pins on location are not dialed in correctly. Sloppy controls, bad flippers, etc, etc,
Paperboy is pretty damn fun with friends if maintained and dialed in correctly. That being said, for 2-3K, I would rather have a pin.
I also don't think it is a coincidence that early Atari games fetch high prices because they were unique in their controls and game concepts:
Major Havok
Lunar Lander
Paperboy
720
Escape from the Planet of Robot Monsters
Marble Madness
Quantum (another game I didn't like until I played it with a buttery trackball)
Road Runner
Star Wars
Marble Madness and Quantum don't really have unique controls, but the game play is very unique...
I also don't think it is a coincidence that early Atari games fetch high prices because they were unique in their controls and game concepts:
Major Havok
Lunar Lander
Paperboy
720
Escape from the Planet of Robot Monsters
Marble Madness
Quantum (another game I didn't like until I played it with a buttery trackball)
Road Runner
Star Wars
Marble Madness and Quantum don't really have unique controls, but the game play is very unique...