joemagiera
Thread Manager
- Joined
- Mar 22, 2003
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My son is playing really lame game on xbox 360 and I mention that this game is even worse than Space Zap. After watching a little more to be sure I maybe just saw a bad part of the game, I remarked this game is even worse than Tunnel Hunt. He asked me to describe the game play on those two games. I had a hard time doing it to give him an idea. Then I realized, there are a lot of games from the golden age of arcade days where the game play is hard to describe (to the point that someone really gets it). Unlike today's console or arcade games where they are all easy to describe (driver, scrolling vertical or horizontal shooter/fighter, sports).
Sure we had stuff like Pong and Space Invaders which are easy to describe.
But how do you describe games like Tac Scan, Boxing Bugs, Phoenix, Tempest (harder to descibe than you think if the other person has never seen one), Reactor, Wacko, I, Robot?
I think a lot of creativity was lost when the console games and one-control-panel-fits-all took over.
Sure we had stuff like Pong and Space Invaders which are easy to describe.
But how do you describe games like Tac Scan, Boxing Bugs, Phoenix, Tempest (harder to descibe than you think if the other person has never seen one), Reactor, Wacko, I, Robot?
I think a lot of creativity was lost when the console games and one-control-panel-fits-all took over.
