redorlando101
Well-known member
I designed something on paper in 2003 that was when attached to your hand would "read" a player while gaming to later find it in a Skymall magazine in 2004 for the PC.
The device was meant to monitor a persons vitals while gaming. According to a persons "signals" game play would change resulting in a new experience. Any heightened state would alter game play. I wonder how Nintendo intends to use this. Any ideas?
http://www.engadget.com/2009/06/02/nintendo-wii-vitality-sensor-detects-your-pulse/
The device was meant to monitor a persons vitals while gaming. According to a persons "signals" game play would change resulting in a new experience. Any heightened state would alter game play. I wonder how Nintendo intends to use this. Any ideas?
http://www.engadget.com/2009/06/02/nintendo-wii-vitality-sensor-detects-your-pulse/
