New Pac-Man record in the news....

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If you think about it Mitchell moving pac-man around for 2 hours longer than some of the more recent scores is kind of feat in itself; 2 more hours of keeping that ONE pac-man alive...
 
all im saying is, congrats to whoever got the fastest perfect game, regaurdless of 6 hours or 2 I know I will never get one so its still impressive.
 
I guess I would look at it like this:
1st, the points goal - highest number wins.
2nd, if all the scores are maxed out at the same, then another form of measurement should be counted - in this case - time.
so obviously, these guys are ALL the best. they have thier own "club", and should all be acknowledged as "The Best".
However, if comparing THEM, the "Best of the Best", then time could (and should in my opinion), be counted as the next measurement.
Hell, I couldnt do it - so they are all gods to me.
 
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If you think about it Mitchell moving pac-man around for 2 hours longer than some of the more recent scores is kind of feat in itself; 2 more hours of keeping that ONE pac-man alive...

I can keep a single pac-man alive for months... just park in the well-known hiding spot, and let the game run.
 
Perhaps I'm missing something here but who had the most lives left at the end of there game. I would think that would show more skill than the amount of time it took to finish the game.
 
Perhaps I'm missing something here but who had the most lives left at the end of there game. I would think that would show more skill than the amount of time it took to finish the game.


They all did. I don't believe any of them died. The perfect score is done with one man.
 
Correct. The perfect game requires that you never die and you eat every ghost (which I have no idea how they are able to do that)

Wrong...

The perfect game requires that you reach the kill screen and eat all the available dots there on your first man, and eat every ghost and fruit along the way...

Then it requires that you die and eat all the 'hidden' dots again on each of your 3 remaining lives...
 
I can keep a single pac-man alive for months... just park in the well-known hiding spot, and let the game run.


Ahh..I see. Seems less impressive now. I don't know much about Pac-Man as I never was any good at it and haven't played it in 25 years or more. These guys and their scores/times is impressive though.
 
The fastest time does not equate to the better player.

David race actually cannot group. He put together the fastest game by studying video and MAME INPs from other players of the fastest patterns and how to clear the 9 dots on the split screen.

So there is no way to quantify who is the best of those who have gotten a perfect game just based on time.

I can say that Chris Ayra is the best, but that is because I have more information about the game play of all those involved.

Darren Harris
Staten Island, New York.
 
The fastest time does not equate to the better player.

Of course it does, given that in this case, the scores are equal.

David race actually cannot group.

He obviously can, given that grouping is the only way to eat all 4 ghosts each time in the later levels (and in the least amount of time in the earlier levels), and eating all 4 ghosts each time is a requirement for a "perfect game", and he achieved a "perfect game".

He put together the fastest game by studying video and MAME INPs from other players of the fastest patterns and how to clear the 9 dots on the split screen.

What of it?

So there is no way to quantify who is the best of those who have gotten a perfect game just based on time.

Says you. The rest of the world realizes that for the most part, the more time you have to do something in, the easier it is.

I can say that Chris Ayra is the best, but that is because I have more information about the game play of all those involved.
Based on what? Since you've tried to discount time of completion as being meaningful, and all "perfect Pac-Man" scores are equal, then what criteria are you using to determine that Ayra is the best?
 
Can someone do a screencap or drawing of where the perfect hiding spot is? I honestly had no idea it existed...:confused:
 
The fastest time does not equate to the better player.

Of course it does, given that in this case, the scores are equal.

There was no logic at all in that statement. If Player "A" is better than player "B" at clearing a maze if a pattern breaks then obviously player "A" is better.

Let me let you in on a little secret. Grouping takes skill and is an important tactic used by players who are not just going for perfect, but clearing the last dots out of a maze.

David race actually cannot group.

He obviously can, given that grouping is the only way to eat all 4 ghosts each time in the later levels (and in the least amount of time in the earlier levels), and eating all 4 ghosts each time is a requirement for a "perfect game", and he achieved a "perfect game".

Let me let you in on another little secret. Grouping is not the only way to eat all four ghosts. There are obviously full maze patterns that will allow someone who cannot group to accomplish this also.


He put together the fastest game by studying video and MAME INPs from other players of the fastest patterns and how to clear the 9 dots on the split screen.

What of it?

?!? This means the only requirement necessary is the ability to run patterns reliably enough to get to the end of the game. David didn't take the time to learn all of the intricacies of the game or spend the time necessary to develop all his own (fast)patterns because others did the work for him.

So there is no way to quantify who is the best of those who have gotten a perfect game just based on time.

Says you. The rest of the world realizes that for the most part, the more time you have to do something in, the easier it is.

Since when do you speak for the rest of the world? And we are talking about Pac-man.

For the reasons I already gave above, "Fastest" does not equate to the "best". David Race himself will tell you that. And so will all of the gamers who have achieved perfect on Pac-man so far. The "rest of the world" hasn't gotten perfect on Pac-man.

I can say that Chris Ayra is the best, but that is because I have more information about the game play of all those involved.

Based on what? Since you've tried to discount time of completion as being meaningful, and all "perfect Pac-Man" scores are equal, then what criteria are you using to determine that Ayra is the best?

I already covered that above.

Darren Harris
Staten Island, New York.
 
There was no logic at all in that statement. If Player "A" is better than player "B" at clearing a maze if a pattern breaks then obviously player "A" is better.
The ultimate player would not break the pattern in the first place.

Let me let you in on a little secret. Grouping takes skill and is an important tactic used by players who are not just going for perfect, but clearing the last dots out of a maze.
Anyone who gets a perfect game clears the last dots out of the maze by default.
Let me let you in on another little secret. Grouping is not the only way to eat all four ghosts. There are obviously full maze patterns that will allow someone who cannot group to accomplish this also.

Those patterns involve grouping, obviously. If the patterns didn't involve grouping; i.e., if the ghost were randomly spread all over the maze when your pattern led you to eat a powerup, then you could never get to all of them in time in the later levels.

?!? This means the only requirement necessary is the ability to run patterns reliably enough to get to the end of the game. David didn't take the time to learn all of the intricacies of the game or spend the time necessary to develop all his own (fast)patterns because others did the work for him.

Again, what of it? The best player is the one that can complete the game in the fastest time with the highest score. What they could do given X situation is irrelevent, because X situation is not part of the goal; and if it happens (e.g., a broken pattern), it means the player screwed up.

Since when do you speak for the rest of the world?

When speaking of common knowledge. BTW, if the others are more skilled than David Race, then they can just go ahead and do a faster perfect game than him, now can't they? Until that happens, it is all hot air with no concrete measurement to back it up.

For the reasons I already gave above, "Fastest" does not equate to the "best". David Race himself will tell you that. And so will all of the gamers who have achieved perfect on Pac-man so far. The "rest of the world" hasn't gotten perfect on Pac-man.

See above.
 
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michaeljacksonpopcorn
 
There was no logic at all in that statement. If Player "A" is better than player "B" at clearing a maze if a pattern breaks then obviously player "A" is better.

The ultimate player would not break the pattern in the first place.

?!? Ultimate player? What are you talking about? You're going to have to read the last post so you can remember what we were posting about.

Let me let you in on a little secret. Grouping takes skill and is an important tactic used by players who are not just going for perfect, but clearing the last dots out of a maze.

Anyone who gets a perfect game clears the last dots out of the maze by default.

And? What's your point? That is not a response to the issue at hand. Again, re-read what was written above so that you can remember what we were actually talking about.

Let me let you in on another little secret. Grouping is not the only way to eat all four ghosts. There are obviously full maze patterns that will allow someone who cannot group to accomplish this also.

Those patterns involve grouping, obviously. If the patterns didn't involve grouping; i.e., if the ghost were randomly spread all over the maze when your pattern led you to eat a powerup, then you could never get to all of them in time in the later levels.

Patterns do not involve grouping. If you don't know what grouping is then why are you attempting to debate any of this with me?

?!? This means the only requirement necessary is the ability to run patterns reliably enough to get to the end of the game. David didn't take the time to learn all of the intricacies of the game or spend the time necessary to develop all his own (fast)patterns because others did the work for him.

Again, what of it? The best player is the one that can complete the game in the fastest time with the highest score. What they could do given X situation is irrelevent, because X situation is not part of the goal; and if it happens (e.g., a broken pattern), it means the player screwed up.

What are you talking about? You are again not even responding to what was said. And for the umpteenth time "fastest" has nothing to do with who is the best. Any master player on Pac-man will say this. So what credibility do you have to go against that?

Since when do you speak for the rest of the world?

When speaking of common knowledge. BTW, if the others are more skilled than David Race, then they can just go ahead and do a faster perfect game than him, now can't they? Until that happens, it is all hot air with no concrete measurement to back it up.

You are not even close to being qualified to say what makes one player better than the other, let alone qualified to say all the perfect Pac-man gamers are wrong. Learn the definition of grouping.

Darren Harris
Staten Island, New York.
 
?!? Ultimate player? What are you talking about?

Which word are you having difficulty with, "ultimate" or "player"?

You're going to have to read the last post so you can remember what we were posting about.

We are talking about skill levels. The hypothetical ultimate player would have the highest degree of skill possible, and he would not break a pattern; because breaking a pattern = a mistake.

And? What's your point?
If you can't figure out as basic of a point as the one you are asking about here, then you should probably stop replying altogether.


That is not a response to the issue at hand.

It is a reply to your statement.

Again, re-read what was written above so that you can remember what we were actually talking about.

Says the fellow who was confused over a barnyard basic point... and admitted it (lol).

Patterns do not involve grouping. If you don't know what grouping is then why are you attempting to debate any of this with me?

Yes, they do. If your method of play results in the ghosts being grouped so that you can eat all of them while they are still vulnerable, then you have grouped them. Was the first person who ever played what is now considered a pattern, grouping them when he, you know, grouped them? Whether the grouping is done in ad hoc fashion because the player screwed up, breaking the pattern; or as a pattern of movements known to group the ghosts, it is still grouping the ghosts.

What are you talking about?

First, an obvious, simple, and direct point eluded you; now, something equally simple has left you sporting a confused and blank stare, wondering what I am talking about? Why are you even replying if you can't follow along?

You are again not even responding to what was said.
As a matter of fact, I was replying to what was said. That you believe otherwise is indicative of reading comprehension issues on your part.

And for the umpteenth time "fastest" has nothing to do with who is the best.

Of course it does. The hypothetical ultimate player would complete the game in the fastest time that is possible given the parameters of the game code; because he would make no errors. Whoever is closest to the fastest possible completion time, while satisfying the goal of a perfect game, is the best known player.

Any master player on Pac-man will say this. So what credibility do you have to go against that?
"Credibility" is irrelevant when it comes to matters of fact. When a fact is stated, it remains a fact regardless of the source.

You are not even close to being qualified to say what makes one player better than the other, let alone qualified to say all the perfect Pac-man gamers are wrong. Learn the definition of grouping.

You are apparently trying to redefine the word "grouping". Unfortunately, you don't get to do that. If the ghosts have been grouped, then the player has grouped them; regardless of whether he was "winging it" or following a pattern.
 
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