My Defender is fixed. Got any tips?

caddysrule

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My Defender is fixed but I suck ass at this game..I only got 6100 points I havent played the game in 20 years now I know why...I suck :( OK Defender fans help me get a high score....Any tips or secrets??
 

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I'll have to read that thread too. I've had my defender working for over a year now and I still suck at it!
 
My Defender is fixed but I suck ass at this game..I only got 6100 points I havent played the game in 20 years now I know why...I suck :( OK Defender fans help me get a high score....Any tips or secrets??

That's not fixed! You still have a coin door light out! :D
 
I always get to the 3rd wave and then the planet blows up which makes me get game over on Wave 4 with about 20,000 points . Every game is the same , I'm stuck .
 
You have to master the controls or the game can be very frustrating to play.

Defender and Stargate are not particularly easy games to be good at and a lot of people give up on them.

Defender was a mind blowing game when it was released.
 
You have to master the controls or the game can be very frustrating to play.

Defender and Stargate are not particularly easy games to be good at and a lot of people give up on them.

Defender was a mind blowing game when it was released.

yeah, didn't eugene jarvis state somewhere he couldn't get past 60k and thought that was the highest score possible for a while?
 
58K seems to be my ceiling on the Stargate I picked up a few mos back. I finally figured out that using my inviso button heavily during the Yllabian dogfight round will keep me alive for another wave or so beyond that. I think that Stargate is a bit harder than the original b/c of the number of different enemy ships. As far as helpful crossover skills for both games, in addition to mastering the controls, it helps to rely heavily on the scan readout up top and "cruise" at about 1/3 of the way up on the screen (where the landers hover a bit before descending) and use bursts of speed in between nailing them. Also, superbomb as many pods as you can at one time at the beginning of each round. Finally, "catching" one human early on and hanging on to it will keep the world from getting destroyed during that round--I hear some experts even kill off most of their people at the beginning so they can't get turned into mutants. Any experts out there with add'l advice?? Personally, I think that Stargate is at the top of the list of most difficult games ever made--any others that anyone can think of that might take the prize?
 
58K seems to be my ceiling on the Stargate I picked up a few mos back. I finally figured out that using my inviso button heavily during the Yllabian dogfight round will keep me alive for another wave or so beyond that. I think that Stargate is a bit harder than the original b/c of the number of different enemy ships. As far as helpful crossover skills for both games, in addition to mastering the controls, it helps to rely heavily on the scan readout up top and "cruise" at about 1/3 of the way up on the screen (where the landers hover a bit before descending) and use bursts of speed in between nailing them. Also, superbomb as many pods as you can at one time at the beginning of each round. Finally, "catching" one human early on and hanging on to it will keep the world from getting destroyed during that round--I hear some experts even kill off most of their people at the beginning so they can't get turned into mutants. Any experts out there with add'l advice?? Personally, I think that Stargate is at the top of the list of most difficult games ever made--any others that anyone can think of that might take the prize?

You can get over 100K on Stargate easily.

When the landers start picking up your people, hold on to 4 or more of them (i.e. don't put them back on the planet) and then go through the Stargate. This will give you a bonus and warp you to level 4 (I think that's the level).

If you want to collect more then 4 for your warp (higher bonus), you have to enter the Stargate going backwards.
 
You can get over 100K on Stargate easily.

When the landers start picking up your people, hold on to 4 or more of them (i.e. don't put them back on the planet) and then go through the Stargate. This will give you a bonus and warp you to level 4 (I think that's the level).

If you want to collect more then 4 for your warp (higher bonus), you have to enter the Stargate going backwards.

Guess I need to keep working on fundamentals--I've never been able to catch and hang on to more than 2 people w/o accidentally dropping them off on the surface. ...I think the thing I miss the most about the classic vid era is the absence of the playing "culture" (that went the way of the dodo along with public game rooms) where you learned quickly sharing tips and watching over someone else's shoulder with your quarter on the machine waiting for your turn (or not, depending on how good they were). Of necessity, the hobby (aka the "sickness") has become more of a collecting/repairing gaming culture than a playing one--where obtaining and fixing the games is paramount to playing them for most folks.
 
On Stargate, I don't warp on the first level, I warp on the second. That puts you past the Yllabian Dog Fight level.
 
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