Missile Command machines soon to be worth $1500, like TRON. Here's why...

pookdolie

Permanently Banned for excessive trolling.
Joined
Oct 8, 2009
Messages
7,935
Reaction score
96
Location
California
Missile Command machines soon to be worth $1500, like TRON. Here's why...

You can buy mine right now for $1300. Early bird special. :D

http://kotaku.com/5731393/missile-command-movie-ready-to-blast-off?_r=true

Missile Command Movie Ready To Blast Off

Remember Missile Command? The 30-year-old game in which players...command missiles lurches forward towards the silver screen.

Earlier this year, there were reports that a movie version of Missile Command, an Atari arcade game in which players try to save cities from raining missiles, was in the works.

Hollywood is on a 1980s gaming tear of late, developing Battleship and He-Man into feature films.

Burk Sharpless and Matt Sazama, who penned the Flash Gordan reboot and co-wrote Dracula Year Zero, will write the movie version of Missile Command. In the original game, plot was thin to say the least, so there's not really much they can screw up, can they? Can they?

http://www.variety.com/article/VR1118030089

Atari arms 'Missile Command' for bigscreen
Sharpless, Sazama to adapt arcade game at Fox

By Marc Graser

Atari has set up its "Missile Command" at 20th Century Fox.

Burk Sharpless and Matt Sazama are set to adapt the 1980s arcade game that Peter Chernin and Dylan Clark will produce through Chernin Entertainment.

Atari topper Jim Wilson will exec produce the project.

Game is the third top title that Atari has set up as a film property, after Universal Pictures acquired "Asteroids" and Sony Pictures Animation picked up "Rollercoaster Tycoon." It also becomes the latest brand from the '80s to get the bigscreen treatment, with U readying a number of toy-based properties from Hasbro, including "Battleship," and Mattel having set up others, including "He-Man and the Masters of the Universe" at Sony and "View-Master" at DreamWorks.

Sharpless and Sazama recently penned the reboot of "Flash Gordon" and co-wrote "Dracula Year Zero."

With "Missile Command," the scribes have little to adapt beyond a title to build a plot around and a Cold War-heavy scenario of players having to defend their cities from being destroyed by a rain of missiles. Game celebrated its 30th anniversary last year.

Atari still offers "Missile Command" to play on its website. Games has sold more than 20 million units over its lifetime.

Dylan Clark and Mike Larocca are shepherding the project for Chernin, while Steve Puri is handling for 20th Century Fox.

Chernin Entertainment is producing "Rise of the Apes," out in June.

ICM packaged the project.

Contact Marc Graser at [email protected]
 
Yea... had there been a 1982 Missle Command movie

Exactly. With an arcade machine / game tie-in for the film.

There won't be quite the same cachet. But people will try to leverage up prices anyhow. *smirk*
 
If anything Missile Command related should be re-made it should be Missile Command 3D for the Atari Jaguar, re-made for arcades. The Virtual mode is a lot of fun and I would like to have a trackball control for that along with updated graphics and sound :D (I know that MC3D was released for Virtuality coin-op VR machines but those are pretty rare).

(Jump to 1:45 to see Virtual Mode begin)

 
Hmmm I wonder if Capt. Awesome will be in it? If not I see a video from him forthcoming! ;)

"Here is why I should be in this film............."
 
If anything Missile Command related should be re-made it should be Missile Command 3D for the Atari Jaguar, re-made for arcades. The Virtual mode is a lot of fun and I would like to have a trackball control for that along with updated graphics and sound :D (I know that MC3D was released for Virtuality coin-op VR machines but those are pretty rare).

The Jaguar version was the shiz! I'll have to check out the VR...
 
LOL I got my really nice Missle Command from the end of my Neighbor's driveway on trash day.
 
If anything Missile Command related should be re-made it should be Missile Command 3D for the Atari Jaguar, re-made for arcades. The Virtual mode is a lot of fun and I would like to have a trackball control for that along with updated graphics and sound :D (I know that MC3D was released for Virtuality coin-op VR machines but those are pretty rare).

(Jump to 1:45 to see Virtual Mode begin)

I had this the day it came out!...All of the redo's on the Jag were good..the Defender2000 still rocks!
 
I sold one for a pretty good price a few weeks ago. That's a cool game, great cabinet, classic. I wouldn't be surprised if the value started rising, since it's a fairly unique game.
 
Ineptly Researched Kotaku Article said:
Hollywood is on a 1980s gaming tear of late, developing Battleship and He-Man into feature films.
Right. Nothing screams "1980s gaming" like a 1930s Milton Bradley board game that dates back to the turn of the century and an 80s *action figure* line.
 
I had this the day it came out!...All of the redo's on the Jag were good..the Defender2000 still rocks!

For all the flack the Jaguar gets, I think it more than makes up for it's weak games with it's good games and just like you mention the remakes on the Jaguar are really some of the best updates to the classics that have been done.

Tempest 2000
Missile Command 3D
Defender 2000

I still haven't played another remake of those classics that tops what they did on the Jaguar. Tempest 3000 gets close but I still prefer 2k at the end of the day.
 
For all the flack the Jaguar gets, I think it more than makes up for it's weak games with it's good games and just like you mention the remakes on the Jaguar are really some of the best updates to the classics that have been done.

And how about the light machine? I had the CD add-on, and I spent more than a few hours staring at that thing.

I'm just now learning about software equivalents that I can hook up to my TV / sound system...
 
Back
Top Bottom