low res = standard res?

Riptor

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I just got a buck hunter kit and it says I need a low resolution monitor. Is this a typical standard resolution monitor like a G07? Just want to be sure because im in the process of finding a suitable cab for it.
 
I would say so. I've not seen it called that, but it makes sense. You're not going to get much lower resolution than a standard res monitor.

-Ian
 
CGA=low or standard. EGA=medium. VGA=high res.

Not the answer to your question, but still handy.
 
Since Riptor has his answer, can I piggyback a closely related question on his thread?

A G07 is a standard res monitor which I believed had a max of 288 or so lines of resolution.

And yet the MCR games all used considerably more than this -- in MAME Tapper claims to run at 512x480 and when I run it on my Pentranic standard res arcade monitor in MAME it's huge and cut off.

Where's the disconnect here? Does it really run at 512x480? How could it work on a G07 then? It wouldn't be standard res at that spec, would it?

Where am I going wrong? How could it be 512x480 and be standard res?
 
I have not heard the "standard" res called low res either. Thats the main reason I asked the question. I just wanted to make sure its not a special monitor of some sort. I assumed they were referring to a standard res but we all know where assuming leads to. Thanks for the confirmation, really looking forward to getting this buck hunter put together. Its been on my want list for quite a while now.
 
Since Riptor has his answer, can I piggyback a closely related question on his thread?

A G07 is a standard res monitor which I believed had a max of 288 or so lines of resolution.

And yet the MCR games all used considerably more than this -- in MAME Tapper claims to run at 512x480 and when I run it on my Pentranic standard res arcade monitor in MAME it's huge and cut off.

Where's the disconnect here? Does it really run at 512x480? How could it work on a G07 then? It wouldn't be standard res at that spec, would it?

Where am I going wrong? How could it be 512x480 and be standard res?
I believe this is because MCR games run the refresh rate at ~30Hz instead of the normal ~60Hz.
 
I believe this is because MCR games run the refresh rate at ~30Hz instead of the normal ~60Hz.

Wow -- I believe you're correct! MAME confirms that the MCR games run at 30Hz and the other games that I've checked run at 60Hz.

That's really interesting that the MCR games don't flicker like a SOB. I can easily see flicker at 60Hz on computer monitors (tube) and I've never noticed any flickering on my Spy Hunter.

Now I'm off to see if I can get MAME to run Tapper at ~30Hz on my arcade monitor... there's got to be a way to get it work on a standard arcade monitor!
 
OK, no luck running Tapper at 30Hz and getting it to work at the default resolution or the forced higher resolutions at 30Hz. The screen rolls when it switches resolutions away from my default non-interlaced 640x288.

BUT

!!!

I just struck gold by blind luck!

I just discovered a compatible higher resolution on my Pentranic monitor that I can run this game and SO many others at as interlaced and my monitor won't start rolling when I switch from my default 640x288!

Muhahaha!

It's not perfect but it beats the hell out of not being able to play them at all and the good old games like Pacman and Galaga look wonderful at their native resolutions!
 
all the big buck hunter games i have seen are conversions and most of them are in midway MK, KI, and a few dynamo style cabs. and all have been running on standard K7000 monitors.

Peace
Buffett
 
yeah, most frequently if it's a VGA game it will have a low res CGA mode too, for what buffett just mentioned, they're usually kits in old cabs. you don't see many medium res games with a CGA setting however..

and I always refer to them as standard res, but I'll specify low res in other instances if you're comparing to other resolution types. there's no resolution below standard, hence it being low lol
 
Ok, im trying to get the buck hunter to work with the Naomi cab but having issues. Im really hoping there is a way to make this work.
The monitor is a Nanao MS-2932 and from what I understand its a high res. It has a vga plug for its input. So I connected a vga cable from the monitor to the buck hunters vga port on the video card. The screen comes up when you first boot and is perfect. Then it triples (maybe doubles) the text on the screen and its all overlapped. Kinda looks like a syncing issue but reminds me of a 60-1 board when you dont have the cga/vga dip set correcty.
The BH manual says low resolution only but there is a dip switch that the manual states (on) low resolution(default). It doesnt say what setting it is if you turn off that dip. I had to turn the dip off to get a recognizable picture but like I said its still not right.
There seems to be very little info out there on this monitor but from what I gathered it runs 31khz high res only.
The BH manual calls for low res neg comp sync. I guess my next step it to make an adpater so I can play with the sync. I also have a rgb to vga converter I can try. Anyone have any suggestions?
 
Sounds like it's outputting standard resolution, and the monitor is VGA resolution. The horizontal frequency of standard resolution (15.75 kHz) is exactly half that of VGA (31.5 kHz), so you'll see the image all doubled up like that.

The question will be, if you can get the Buck Hunter board to output VGA... The video hardware probably supports it, but if the game software is setting it in to standard resolution mode, then you might be out of luck. Let me guess, the booting/diagnostic screens work in VGA mode, but then as soon as the game loads it loses sync? I'm not real familiar with the Buck Hunter hardware, but this game has a hard drive, right? It's loading all the game program code from that, which is overriding the hardware settings. This would explain why the manual says standard resolution only - but there is still a DIP for it. The *hardware* works at VGA. It's just this particular software that doesn't. I'd be willing to wager that if you unhooked the hard drive, you'd get nice, legible error screens on VGA...

Of course, this is all speculation. I've never worked on one of these things.

-Ian
 
Yes it uses a hard drive and it has a 3DFX PC video card mounted on top of the main board. Im going to try using a cga to vga converter to see if I can get it working. If that doesnt work I think im out of luck.
 
I can get the screen to display but its sticking on the same screen and not refreshing the image. I can hear the game playing in the background. This cheap ass Chinese rgb/vga converter is garbage.
Is there any other converters out there besides these Chinese ones?
 
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