MRCMRC
Member
Hello everyone!
I've been repairing classic arcade PCBs for some years. I have an average knowledge on digital electronics, and microprocessors theory, and medium skills on (de)soldering ICs and troubleshooting from easy to medium PCB issues.
I have also a basic idea of the main parts that make a game play (CPU code, sound circuits, palette, sprite buffers).
But I don't have a complete vision of how do really arcade games work: how sprites are drawn on screen, what interrupt routines do, how background and sprites are mixed together, and so on.
Is there any good tutorial, or any good information over there on the net that could help me to understand how a game works from a slight higher sight than the one I have just now (chips and digital signals)?
Thanks in advance!
I've been repairing classic arcade PCBs for some years. I have an average knowledge on digital electronics, and microprocessors theory, and medium skills on (de)soldering ICs and troubleshooting from easy to medium PCB issues.
I have also a basic idea of the main parts that make a game play (CPU code, sound circuits, palette, sprite buffers).
But I don't have a complete vision of how do really arcade games work: how sprites are drawn on screen, what interrupt routines do, how background and sprites are mixed together, and so on.
Is there any good tutorial, or any good information over there on the net that could help me to understand how a game works from a slight higher sight than the one I have just now (chips and digital signals)?
Thanks in advance!