Latest Addition: Turbo Outrun

FrizzleFried

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Donor 2011
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A local collector had this up on CL for a few days... and I was wavering back and forth on whether or not to get it. Evidently I am a bit vocal in my wavering as the wife finally got tired of listening to me and said "Go buy it... Merry Christmas... it's my gift to you."

Can't complain.

;)

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Overall the game is in good shape. The monitor has a bit of burn (just enout to be a little distracting...not sure if I am going to get used to it or replace it) and will need to be recapped. It's fully working. Unfortunately it still has the original suicide battery in it. I do plan on upgrading it to the batteryless version. I also am looking for a regular Outrun PCB as well.

First thing I did was turn off the shaker motor. Good idea... asstastic execution.

Anyway... THANK YOU LISA! YOU ROCK!
 
Nice pick up, there was one on Craiglist locally that i was thinking really hard about buying too! Now, if you need to sell that paperboy to make some room.....
 
I've always liked Turbo Out-Run. The weather changes are neat, and I like the way car wrecks stay on the road. And, of course, racing the Porsche and trying to keep the girl in your car...
 
I traded mine a few months back for some really nice Neon beer signs. I came out on top of the deal.




Kidding.

Looks great. And while I'm a bigger fan of the original, ANY Outrun is better than NO Outrun. Its a classic IMO. Worthy of the top 50. And yes, as cool as a shaker motor is, you just can't properly play the thing with it on.
 
Nice!!!

Convert it back to the one and only Original Out Run as soon as you can :)

Take of the Turbo stickers,change the marquee, bezel sticker plus switch pcb and presto you got yourself one of the biggest classic arcade games ever made.
 
Turbo Outrun boards go for big bucks too, so you could trade or sell that for an Outrun set if you didn't have your heart set on keeping both.
 
The plan is to keep both...

I will need to buy the non-suicuide kit though as this has the suicide battery.
 
Glad to see you did it, looks like a very nice conversion. Outrun PCBs seem to go from $180-$200 on the forums (did a quick search yesterday for another member). The Turbo Outrun de-suicide kit runs $40 shipped from Sega Resurrection.

I find Turbo Outrun a lot easier than regular Outrun, you can run into obstacles on the side of the road and not wreck for short periods. Regular Outrun is not as forgiving. Music is better in Outrun and you can't beat it with enough quarters. My nostalgia belongs with Turbo Outrun, but it is nice to have both.

Good job on disconnecting the shaker motor. Prices on replacement gears are not at all cheap.
 
Am I correct to assume I could ride this suicide battery to the end, and when it dies slap in the kit and it will resurrect it?

I may do just that... buy the kit, store it, then when the battery finally dies replace it then.

Or not.

:D
 
There are usually some odd issues towards the end. I have an MVP that I got in the death throws of suiciding. At random points playing the game, or during the intro, the game would lock up. Womble, from the tech section here, also had a MJ Moonwalker that was fine up until level 3 where it would crash the game upon contact with a wall. If you notice any game freezing or otherwise get the kit. Otherwise, if money is tight, the kit can wait.

If you have a EPROM programmer, eraser, and an extra 10Mhz 68000 CPU it can be done for free, otherwise just spend the money with Sega Resurrection and call it a day. I've bought a handful of kits from him before the public code became available and he was always a pleasure to do business with.
 
If you have a EPROM programmer, eraser, and an extra 10Mhz 68000 CPU it can be done for free, otherwise just spend the money with Sega Resurrection and call it a day. I've bought a handful of kits from him before the public code became available and he was always a pleasure to do business with.

Where can I find the this code?? [Turbo OutRun code which works with a standard M68000]
I didn't know it was now 'public'...
 

Thank you!

First the Outrun HSS/Free Play mod, and now a Multi-Outrun? :D
.

That would be cool... but I am guessing it's not too high on the list for anyone.

It was definately on my list when I first (re)contacted Chris about working together on the HSS/FP thing. However, it was quickly placed on the back burner due to a number of factors. Aside from the encryption thing, there was difficulty factor, and our mutual preference of the original to the sequel.

I just took a look at the schematics, and it seems I was correct about the difficulty thing:
1) OutRun PCBs contain 6 sockets for 27512s (for the main CPU code)
2) OutRun's code uses 4 of these sockets (leaving 2 empty).
3) Turbo OutRun's code also uses 4 sockets (leaving the same 2 empty).

Had there been 4 empty sockets on the PCB, it might have been possible to just modify the Turbo OutRun code to have a different address base, and have them co-exist (would just need to squeeze in a little selection menu somewhere). But alas, there aren't enough empty sockets for it to work.

Another "easy" way to do this sort of multi-game would be to burn both sets of code onto a larger EPROM. Once that's done, the switching could be done either by a hardware mod (the way some folks make Gauntlet multis) or by some creative code hacking. But this isn't feasible in this case either:

1) 64kB EPROMs (27512s) are 28-pin devices.
2) 128kB EPROMs (27010s) are 32-pin devices...

A hardware hack to get 27010s on there would need to buffer an additional address line from the CPU, as only 16 are currently wired up.

All of this is just focusing on the main CPU. There's also the sub-CPU, the sound, and the graphics to deal with...

I'm NOT saying it can't be done... I'm saying it won't be easy. And I'd only have a chance it it were easy.

IMHO, any Turbo/OutRun multi will require a daughter board of some sort, and likely at least a little soldering (to, for example, tap into the address decoding to allow memory mapping of the other game's code). That puts it beyond my present skill-set and interests.
 
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